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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I dont think they can fix the game anymore imo, If they could they would have done it by now. They are trying to fix someone elses code, thats no easy feat and some might say impossible.
As far as dump logs/crash logs go, ive been sending them since they first asked us to back at release, if they had looked at them maybe it would have helped. Have a look for the thread from last year (if it hasnt been deleted as it was quite some time ago) were loads of people posted their crash logs, see how many were picked up. Last edited by DroopSnoot; 05-07-2012 at 12:53 PM. |
#2
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Now when most of rewrite is over and the new graphics guy studied the engine a bit things can change quicker. At least this is what the devs want and working on. |
#3
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True. That could be the possiblity.
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#4
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now guys.. really.. had this patch left you the impression that it was in an "almost ready to release" state for a few weeks?!!
because for me, those words are simply lies, considering the state of the patch. I'm sorry, but this is the hard truth, which actually hurts more than the state of the patch itself. because it means there's no trust to be put anymore in the words of the developers ![]() |
#5
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Depends only how much further from release it was 5-6 months ago. Thus, can not be a lie. We can not know in which nightmare state the previous developer who was fired left the engine.
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#6
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I have always found that to pick up a half done job and complete it is far more difficult and time consuming that to start it from the beginning. It is testament to their character that they aren't blaming other people for the state of the sim and that they are just getting on with it. At least we know they aren't going anywhere and that they have future projects so what ever the situation today it will be better tomorrow....or in two weeks at least ![]()
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#7
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Hence you have this Alpha to try and collect more data from a greater variety of setups which will enable them to better track down issues. Send in your data! |
#8
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Putting in the work is voluntary. But for those that don't want to do it, they should at least let the rest of us do. They stand to gain from this just as much as we do. Otherwise, if they keep sabotaging everything they'll have nobody else to blame for their unfixed sim. Do you want to help? Apply the patch, fly and send in your data and bug observations. You don't want to help? Sit back, have a beer and let the others do the job, but keep quiet and don't distract the people who are doing you a favor by being unpaid volunteers to fix the game you bought. Pretty simple really ![]() |
#9
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http://forum.1cpublishing.eu/showpos...65&postcount=1
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#10
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I will try to explain myself: What was the purpose of releasing the patch public now (last Saturday)? Maybe gathering help and information from the community... as good as this might sound, what is the difference between today and let´s say last Friday? What prevented the 1C CloD team to get support from the community as we were last Friday? So willing to help as much as possible and considering the community as the highest asset, I still need the 1C CloD team to take care of their beloved project, to manage the collaboration, to take control of all this with a purpose. This purpose will certainly will not satisfy everybody but it has to be the driving force. Now, some of us have mutated from customers to supporters, from supporters to testers and from testers to… There is a limit of how much we can do for them. The responsibility is only theirs, even with all our support and collaboration. Salutes. |
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