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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Hi Majo:
I believe that it was a very difficult decision for them, to release this alpha-beta testing version or not. I imagine that the team was divided regarding that, but finally they decide to release. The community was putting a lot of pressure, because is too long since the last patch, and because of the CTD online. There was a poll about if it was preferred by us to wait until everything was perfect, or release it in whatever the current state was, to HELP with the testing process. So finally they released, put a big warning, this is ALPHA DX-10, and asked us for help. The results are what we know, and in line with what we could expect, seeing the results of the poll I mention before: a good part of the community took it as the patch they were expecting and a good part of the community took it as a testing release, and began to do correct tests (correct installs, methodic tests, hardware wise, in short, people who knows how to test, which it is not easy). So I can understand that for a good amount of people, the patch is dissapointing, specially when they start to see unfinished things, graphics errors and so on. Many of them are surely very easy to fix ( I've seen so far z-offsets errors, alpha-channel errors, and some new CTD which could be related to normal and easily fixable code errors). But I think they know what they are doing, and we must be patient. it's only a few days since they released this version. I remember clearly, short after the NA release, we were in the exact same situation, and then they came with a patch that impressed nearly 100% af all of us, that was when we got the new amazing sounds and lot of new features. Please check back in time and see the reactions of the community in that patch (sorry I dont remember the exact version number). Then the infamous online CTD appeared, spoiling all this amazing job. I only hope that Luthier and team can read correctly the forum reactions, and permit us to continue testing small new releases fixing this and that, and dont get blinded by the reactions of those who want to play now (understandable) and dont want to lose time testing. To this ones, please be patient, let the rest of us do the job of testing the game, so it can be fixed for all. This method has worked in the past (again, see history around september 2011 and afterwards) and I am sure it will work again, and we will have a new milestone regarding stable releases. Lud.
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Last edited by SG1_Lud; 05-07-2012 at 10:51 AM. |
#2
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#3
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People will stay and play if we have regular updates and patches to test..simple as that..
Id rather have an unfinished Alpha/Beta whatever you wanna call it to test and see than nothing at all...its the nothing at all that f*ks people off, especially at this stage of the game as in when it was first released. Plus it helps the Devs... For the life of me I don't know why we were not testing this before now, I guess they have their reasons |
#4
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Nice thread Majo! Sure the pressure must be overwhelming for the devs and I feel a bit sorry for them.
We demanded the patch and now we got one which is unfinished in few parts. Damned if they do, damned if they don't! ![]() Allthough I must admit that I am a bit confused about the results of the patch ( esp. the results relating to worse or same performance of many users ) (see my post http://forum.1cpublishing.eu/showthr...t=31780&page=7) I am just saying to myself that this is due to the patch being nothing more like an alpha to crush the remaining bugs of the new engine. Since they stated that users should see at least a 50% increase (or more like 100% considering the comment on "roughly doubles the fps) I just hope that this Alpha/Beta is no reflection of the upcoming official patch. And with that Im not talking about the graphic bugs which are expected by me due to the extensive engine rewrite. |
#5
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The problem is that for a lot of people, me included, and after a lot of months, this patch does not fix anything and "breaks" a lot of things that worked well. For that people there is nothing in this patch that can be seen in a positive way but a steep backwards, and for a lot of people that is very hard to assume after all this time, even being alpha, beta or gamma. I´m in the industry myself and I can understand that a mayor rework has this problems. But even me expected more than this for a patch that they have decided to launch for testing. They claimed almost no CTD, but a lot of us are experiencing CTD every 10 minutes even offline. I can´t see how this could go through their own beta testing. It´s not like they would say, we are experiencing CTD every 10 min, but we can´t found the problem, we need your help and logs to catch it... I could understand that.
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Win 7 64 Quad core 4Gb ram GTX 560 Last edited by Ailantd; 05-07-2012 at 12:13 PM. |
#6
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"this beta was aimed at the elimination of the graphics and the game crashes and memory leaks, some problems (such as, for example, joint flight departures for several multiengined planes) were found and Fixed, but unfortunately not all, we hope, with dumps from a large number of players remaining will be easier to locate. " |
#7
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A lot of people have over 144 CTD day.
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Win 7 64 Quad core 4Gb ram GTX 560 |
#8
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waiting half a year, and seeing this result is a bit disappointing to say at least.in my view they should from now on give us patches as quick as possible, even if it affects only minor aspects of the game, which we could test. i mean, the devs didnt encounter launcher crashes for months now, and as soon as they release this alpha version of a patch, the bug section is flooded with comments like:experienced 15crashes today.. i think it would help the game if they would release anything they think they achieved to the community immediately, to be tested by a broader range of systems. then at least we would have something to do. |
#9
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