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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-07-2012, 01:06 PM
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Ailantd Ailantd is offline
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The problem is that for a lot of people, me included, and after a lot of months, this patch does not fix anything and "breaks" a lot of things that worked well. For that people there is nothing in this patch that can be seen in a positive way but a steep backwards, and for a lot of people that is very hard to assume after all this time, even being alpha, beta or gamma. I´m in the industry myself and I can understand that a mayor rework has this problems. But even me expected more than this for a patch that they have decided to launch for testing. They claimed almost no CTD, but a lot of us are experiencing CTD every 10 minutes even offline. I can´t see how this could go through their own beta testing. It´s not like they would say, we are experiencing CTD every 10 min, but we can´t found the problem, we need your help and logs to catch it... I could understand that.
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Last edited by Ailantd; 05-07-2012 at 01:13 PM.
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Old 05-07-2012, 01:25 PM
GraveyardJimmy GraveyardJimmy is offline
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Quote:
Originally Posted by Ailantd View Post
The problem is that for a lot of people, me included, and after a lot of months, this patch does not fix anything and "breaks" a lot of things that worked well. For that people there is nothing in this patch that can be seen in a positive way but a steep backwards, and for a lot of people that is very hard to assume after all this time, even being alpha, beta or gamma. I´m in the industry myself and I can understand that a mayor rework has this problems. But even me expected more than this for a patch that they have decided to launch for testing. They claimed almost no CTD, but a lot of us are experiencing CTD every 10 minutes even offline. I can´t see how this could go through their own beta testing. It´s not like they would say, we are experiencing CTD every 10 min, but we can´t found the problem, we need your help and logs to catch it... I could understand that.
One of the programmers said in relation to CTD:

"this beta was aimed at the elimination of the graphics and the game crashes and memory leaks, some problems (such as, for example, joint flight departures for several multiengined planes) were found and Fixed, but unfortunately not all, we hope, with dumps from a large number of players remaining will be easier to locate. "
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Old 05-07-2012, 01:33 PM
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Ailantd Ailantd is offline
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Originally Posted by GraveyardJimmy View Post
One of the programmers said in relation to CTD:

"this beta was aimed at the elimination of the graphics and the game crashes and memory leaks, some problems (such as, for example, joint flight departures for several multiengined planes) were found and Fixed, but unfortunately not all, we hope, with dumps from a large number of players remaining will be easier to locate. "
Yes I know, they also said they have found only 0.8 CTD day.
A lot of people have over 144 CTD day.
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Old 05-07-2012, 01:36 PM
GraveyardJimmy GraveyardJimmy is offline
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Yes I know, they also said they have found only 0.8 CTD day.
A lot of people have over 144 CTD day.
So help them out. Send crash dumps. If they cant get them, they cant fix them!
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Old 05-07-2012, 01:46 PM
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Yes, I know.
Don´t take me wrong, I still have hope, less hope, but hope. As other people have already said... there is no other WWII sim out there that can compares with CLOD after all. And with a dying genre like this, we have to support this whatever the situation.
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Old 05-07-2012, 01:51 PM
DroopSnoot DroopSnoot is offline
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I dont think they can fix the game anymore imo, If they could they would have done it by now. They are trying to fix someone elses code, thats no easy feat and some might say impossible.

As far as dump logs/crash logs go, ive been sending them since they first asked us to back at release, if they had looked at them maybe it would have helped.
Have a look for the thread from last year (if it hasnt been deleted as it was quite some time ago) were loads of people posted their crash logs, see how many were picked up.

Last edited by DroopSnoot; 05-07-2012 at 01:53 PM.
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Old 05-07-2012, 02:05 PM
Ataros Ataros is offline
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Originally Posted by DroopSnoot View Post

As far as dump logs/crash logs go, ive been sending them since they first asked us to back at release, if they had looked at them maybe it would have helped.
Have a look for the thread from last year (if it hasnt been deleted as it was quite some time ago) were loads of people posted their crash logs, see how many were picked up.
Maybe it did not make sense to study dumps from the old engine if they started a 20-50% rewrite of the engine anyway? Or maybe those crash-dumps were the reason they started the rewrite.

Now when most of rewrite is over and the new graphics guy studied the engine a bit things can change quicker. At least this is what the devs want and working on.
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Old 05-07-2012, 02:07 PM
DroopSnoot DroopSnoot is offline
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Maybe it did not make sense to study dumps from the old engine if they started a 20-50% rewrite of the engine anyway? Or maybe those crash-dumps were the reason they started the rewrite.
True. That could be the possiblity.
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Old 05-08-2012, 12:16 PM
PLebre PLebre is offline
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edited

Last edited by PLebre; 05-08-2012 at 12:24 PM.
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Old 05-07-2012, 03:56 PM
Peaveywolf Peaveywolf is offline
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Well, I can now play with good fps with textures on original and shadows on, so I see this as a positive. I can happily cope with the pitfalls of loading an Alpha/beta patch. They never said it was definitive. An Alpha/beta is exactly what it says on the tin.
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