Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #31  
Old 05-05-2012, 01:05 AM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Default

I don't know how accurate that list is. Considering steam still fails to authenticate, servers get steam error messages almost by the second etc., I doubt it's reporting correctly for cliffs atm.
__________________

ATAG Forums + Stats
Reply With Quote
  #32  
Old 05-05-2012, 01:23 AM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
Approved Member
 
Join Date: May 2010
Location: NM
Posts: 2,248
Default

Quote:
Originally Posted by Force10 View Post
Guess your missing my point....
Nope
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
Reply With Quote
  #33  
Old 05-05-2012, 01:27 AM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
Approved Member
 
Join Date: May 2010
Location: NM
Posts: 2,248
Default

Quote:
Originally Posted by jibo View Post
maybe you should ask to formers employees of Sierra-Dynamix/MicroProse/Origin/Rowan-Empire/Jane's-EA/DID-Rage/MS Games Studios (CFS)
how roomy the niche was
With a shrinking pc market, a ongoing crisis, the rise of no brainer games etc ...
Bingo!

I hope your right about those sorts of game making a come back.. But I free the no brainer X-Box generation will allways outnumber them
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
Reply With Quote
  #34  
Old 05-05-2012, 02:35 AM
jibo jibo is offline
Approved Member
 
Join Date: Mar 2011
Location: Paris
Posts: 230
Default

oh my bad i forgot Novalogic the guys are still selling Comanche 4 on their website btw

@Ace of Aces some brain cells will never be recovered i agree
consoles are here to stay and the success of ModernWarfare3 with a engine older than the gamers is not a good sign.

I wanted to be a little bit optimistic there is some bright spots.
While we have fewer games available, some of them are the best ever made.
RoF is currently the best WWI game ever made, CoD/BoM will be the best WWII game ever etc ...
while the average quality is tumbling we have several jewels arising and CoD is not the only one. ( latest total war : shogun, comes to my mind)
Reply With Quote
  #35  
Old 05-05-2012, 03:38 PM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
Approved Member
 
Join Date: May 2010
Location: NM
Posts: 2,248
Default

Quote:
Originally Posted by jibo View Post
@Ace of Aces some brain cells will never be recovered i agree consoles are here to stay and the success of ModernWarfare3 with a engine older than the gamers is not a good sign.
So true.. sad but true

Quote:
Originally Posted by jibo View Post
I wanted to be a little bit optimistic there is some bright spots. While we have fewer games available, some of them are the best ever made.
Agreed 100%

Quote:
Originally Posted by jibo View Post
RoF is currently the best WWI game ever made,
Yes.. we have come a long way since Dynamix's 1991 Red Baron! But that game will always have a special place in my hart!

Quote:
Originally Posted by jibo View Post
CoD/BoM will be the best WWII game ever etc ...
Agreed 100%.. And appears it will NOT be limited to just flying.. It has the potential to be the holy grail of games some of us have been talking about for 20+ years.. A game with it's main focus on flight simming, but includes FPS stuff for the targe.. I mean tankers out there!

Quote:
Originally Posted by jibo View Post
while the average quality is tumbling we have several jewels arising and CoD is not the only one. ( latest total war : shogun, comes to my mind)
So in essence, quality over quality! I can live with that!
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
Reply With Quote
  #36  
Old 05-05-2012, 03:52 PM
DroopSnoot DroopSnoot is offline
Approved Member
 
Join Date: Feb 2012
Posts: 211
Default

Quote:
Originally Posted by Madfish View Post
I wouldn't call ArmA a sim though. It's an FPS and thus attracts a lot of people "by nature".
.

Its a battle simulator, i say this as the aim was to accurately depict what being in a battle feels and looks like as well as showing its true pace and nature, i feel it nails this 100% for infantry and vehicle warfare making it far from mainstream FPS, its like the difference between Birds of Prey and IL2 Cliffs of Dover.

Last edited by DroopSnoot; 05-05-2012 at 03:54 PM.
Reply With Quote
  #37  
Old 05-05-2012, 04:34 PM
Madfish Madfish is offline
Approved Member
 
Join Date: Aug 2010
Posts: 423
Default

Quote:
Originally Posted by DroopSnoot View Post
.

Its a battle simulator, i say this as the aim was to accurately depict what being in a battle feels and looks like as well as showing its true pace and nature, i feel it nails this 100% for infantry and vehicle warfare making it far from mainstream FPS, its like the difference between Birds of Prey and IL2 Cliffs of Dover.
I'm not saying it's a bad game, I like ArmA 2 and have all the expansions for it - it's not a sim though. ArmA 3 might take it a step further but ArmA 2 felt a little too... virtual.
It did a good job with infrantry, was okay for vehicles. But the Choppers and planes were a joke.

But then again. Think about it like this:
ArmA was 90% of the time an FPS. You had a mouse, a keyboard and you ran around and shot at things. You didn't need, and this is the important difference, ANY additional hardware. You didn't need a joystick, rudder pedals, a seat for simming, steering wheel, shifters etc.


The biggest issue todays sim games have are:
  1. hardware requirements (yoke, throttle, sticks, pedals, wheels etc.)
  2. little or zero support for multiplayer and community interfacing
  3. boring and time wasting campaigns (unemotional, unsatisfying)

Hardware and interfacing should be obvious. Campaigns are a big problem though. Most games have decently written stories and campaigns these days. Sim titles however are just a joke. It's not hard to make a mission where you take off at airport A and a flight of X planes is heading towards you and you need to intercept. For the reality lovers such missions could be done in like a day or so by most skilled people here on the forums. But a decent campaign with voice overs, cut scenes, emotional twists and turns... a vivid living story... that's hard to achieve.

So the consequence is that the genre is unattractive to many players simply because the games are bland and boring. The fidelity of simulation DOES NOT MATTER. See World of Tanks. Totally unrealistic crap but players play it in the thousands and dump LOADS of money into that "game". In that case it wasn't the good story but the not-time-wasting gameplay and the multiplayer interfacing.

There's loads of examples but if the sim genre wants to survive they need to tune more than just their sounds, damage model, flight model or whatever.
Reply With Quote
  #38  
Old 05-05-2012, 04:36 PM
JimmyGiro JimmyGiro is offline
Approved Member
 
Join Date: Mar 2009
Location: Isle of Wight
Posts: 20
Default

There's not an inherent problem with niche markets, as long as you are the only big fish in the pond.

Having said that, there's nothing wrong with venturing into other platforms, to expand the market for your product. And one untapped field is the growing Linux community. Make a port to that system, and the starved Linux base, which uses 'wine' to play regular pc games if it can, will buy the product out of sheer gratitude.
Reply With Quote
  #39  
Old 05-05-2012, 04:49 PM
Madfish Madfish is offline
Approved Member
 
Join Date: Aug 2010
Posts: 423
Default

I run linux myself and I highly doubt that linux would be the best platform to pick when playing a game that needs to interface with tons of additional hardware.

Linux is a great market for casual games though.
Reply With Quote
  #40  
Old 05-06-2012, 05:53 AM
jibo jibo is offline
Approved Member
 
Join Date: Mar 2011
Location: Paris
Posts: 230
Default

talking about linux, Gabe Newell was very unhappy of Windows 8 and he's now personally in charge of the forthcoming Steam platform for linux
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:22 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.