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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-20-2012, 02:42 AM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by JG5_emil View Post
Actually it seems from some of these comments that those against probably don't really understand what the COOP people are talking about, probably they didn't experience them in IL2. It is like they are worried that COOPs are going to take away access to the few dedicated servers that already exist.

If they fix the way COOPs work then this is absolutely not ever going to be the case because it will be you or I hosting the coops like the days of old.
I don't think anyone is against it at all. It's just that people like me that actually build missions etc., don't understand what all the fuss is about. You don't need a 2nd PC to host a coop in either old IL2 or the new one. You don't need a second version of the game either.

The only difference I see, which Banks already has working, is everyone starting at the same time. People throw up examples like SEOW, etc., but soon forget that all that stuff was made by 3rd party.

I do agree the GUI should be tweaked to be more user friendly and according to the devs it's something on the to do list anyway.

But to simply say you can not play a coop now - a game where everyone can start at the same time on a server hosted on a player's PC, and enjoy a mission together is flat out ridiculous. The large majority of the people complaining about it haven't even tried to do it. They just jump on the sky is falling band wagon. And if you're more worried about the debriefing/AAR than the actual flying of the mission itself, then I'm at a complete loss of words.

Everything else can be done (even the debriefing through some programming etc.) that you could do in old IL2 times 100.

If some of the forum warriors would spend time learning the new instead of saying it can't be done, more people would understand exactly what I've just said.
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