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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Quote:
I hope you get what you want. But I hope I don't ever try to log on and get met with a message that its in mission. lol |
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#2
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Dogfight servers remained "listed" and joinable. One of the key benefit sof co-ops is that everyone joined at once so it can launch at once: it's not about dropping in and out willy nilly - it's about organised missions starting at the same time with everyone who is going to be in, in already. V |
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#3
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Theoretically the CLOD engine now allows players to join even if the mission is in progress, so a player can join 5 minutes after mission start and choose a aircraft - which was so far controlled by AI and obviously would be already in the air together with the rest of the squadron. |
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#4
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I'm sure I coud make the same thing happen in COD if I built it that way. Quote:
I wonder if it would be possible in COD, to put a 5min window up, so that if you happened to join within 5min of launching, it would let you in, but if you were later than the 5min, you'd be stuck waiting. Or, If you came in late the game could let you in as an AA gunner or something to keep you occupied until the next mission start. |
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#5
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Put down some ideas in the Banks' COOP-lobby thread. If anyone is interested, please contribute. http://forum.1cpublishing.eu/showpos...5&postcount=87
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#6
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Jg26_EZ and JG53_Valantine,
thank you for your much needed input. Maybe someone could paste in a screenie of their pilot account with all the stats, dostinctions and achievements. That`s 30% of the whole coop fun imo. |
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#7
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S!
Here is a link to a SEOW campaign stats page which we are flying currently: http://itaseow.servegame.com/SEOW/MP...nas/index.html On the page you can see the accumulated stats for every pilot over the campaign. On the bottom of the page you can see the mission reports, the most interesting bit if you ask me. In the last mission we have flown (last Monday) there were 74 human pilots... ~70 in most missions .. Getting that many people organized for a simultaneous start without a proper Coop UI is quite impossible.
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