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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 03-30-2012, 04:53 PM
mxmadman mxmadman is offline
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Oh man sorry to hear that. Get well soon and try not to get bogged down! It sounds like from what you said above, as long as you won't need multiple assignments for one button that you could just leave the default assignment in the macro file and just assign it inside clod. Obviously when toggled it will need to be defined somewhere that there is another key meant for that button press but it sounds like you've got that down pat.

Good luck man and feel better.

Edit: and congrats on the new hardware! All the more reason to fire up the game and see the new eye candy you can enable.

Last edited by mxmadman; 03-30-2012 at 04:55 PM.
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  #32  
Old 03-30-2012, 04:58 PM
d.burnette d.burnette is offline
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Thanks, but best to go ahead and assign within the software versus mapping directly from the sim, that way the options are there down the road should I want to take advantage, ie using one button for more than one command.

Thank you!
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  #33  
Old 03-30-2012, 05:04 PM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by d.burnette View Post
Thanks, but best to go ahead and assign within the software versus mapping directly from the sim, that way the options are there down the road should I want to take advantage, ie using one button for more than one command.

Thank you!
What you are attempting takes one hell of a good memory in actual use...
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  #34  
Old 03-30-2012, 05:11 PM
d.burnette d.burnette is offline
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Quote:
Originally Posted by SlipBall View Post
What you are attempting takes one hell of a good memory in actual use...
Lol, my memory ain't that good, especially at my age! I do end up remembering the basic commands, actually I end up remembering more than I think I will - but I always have a printout of my joytick file for the sim I am currently flying on my desk , it contains a nice graphic represention of what each button does regarding the command it generates.
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  #35  
Old 03-31-2012, 01:49 PM
d.burnette d.burnette is offline
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I am please to report I got it finished, and just completed successfully my first solo training.
Well I say I was successful - never could quite seem to figure out where exactly the instructor wanting me to take off from. I followed the visual guide that I thought would take me to some runway - I ended up just giving up, in a fairly smooth area of the grass, and took the plane off. Flew around freestyle I guess, kept getting message to join formation but never new where it really wanted me to go.

So I ended up just flying for a bit then set her down successfully in an open field - I figure that was a success for me anyway.

Now to see about doing some actual fighting...
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  #36  
Old 03-31-2012, 09:16 PM
d.burnette d.burnette is offline
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Have done 2 or 3 quick missions - so far am loving it!
Performance not too bad on my machine - and still have the new 560 Ti 2GB card to put in as well...
Graphics are really nice, I can only imagine how well this will run once the update comes out with the new graphics engine.
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Don B

EVGA X79 Dark MB| I7 4820Kcpu @ 4.5 ghz|16gb Corsair 2100 MHZ DDR3 ram|EVGA GTX 970 FTW 4GB |SoundBlaster Z PCIe soundcard | TM Warthog HOTAS | Saitek Combat Pedals | Track IR5 | Windows 8.1 64 bit
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  #37  
Old 04-01-2012, 07:51 PM
kestrel79 kestrel79 is offline
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That new video card will make a world of difference. Even pre patch.

I've found the training missions pretty buggy. I learned more just doing a quickflight mission starting from the ground and just trial and error starting the engine and flying and seeing what each button does.
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  #38  
Old 04-01-2012, 09:57 PM
d.burnette d.burnette is offline
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Quote:
Originally Posted by kestrel79 View Post
That new video card will make a world of difference. Even pre patch.

I've found the training missions pretty buggy. I learned more just doing a quickflight mission starting from the ground and just trial and error starting the engine and flying and seeing what each button does.
Yes it did make a difference, I put it in last night.
I have been doing one of the dogfight quickmissions today, where it dumps me in the air, over the water with enemy planes approaching. I have managed to get several kills. Frame rates over the water were 40-60 fps, managed to find my way to an airfield after the fighting and over land was around 30-40 fps. I think the lowest I saw it get was in the clouds, in mid to upper 20's.
I saw a little stuttering at the very start of the mission, but it seemed to quickly smooth out.
I was expecting worse based on what I have read. Was pleased I was able to successfully land as well.

Great looking sim, my initial impression so far is very favorable. Thanks to all the help I got from the fine folks here, I got off to a very good start.
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