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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 03-24-2012, 04:51 PM
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addman addman is offline
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Originally Posted by d.burnette View Post
Ok thank you very much, I had somehow wiped out that key press command. I have gone in and assigned "I" key, to Toggle Selected Engine(s - I would never have guessed that toggle selected engine would actually fire it up. Start Engine as the command would have worked better for my simplistic mind.

Ok so now I think I am set, once I get my joystick file compiled for all the key commands for the controls I have assigned.

Let me make sure I have this correct in my mind:
Once I am in the aircraft I will do the following to start my engine and get to taxiing, in this order- this list assuming I am in a single engine aircraft:
1: Select EngineOne
2: Toggle Fuel Cock#1
3: Move Throttle to app 10-15%
4: Toggle Selected Engine

That's it? Once these are done, ready to taxi and fly? No need to mess with radiators, magnetos, carburator heat, supercharges, mixture, prop rpm?
If so, that sounds very good to me - I can wrap my feeble mind around that just fine LOL.

ps: I did go ahead and assign selecting engine 1-4, fuel cock toggle engines 1-4, to have for the future if I need.

Thanks again,
That's pretty much it, superchargers you don't have to worry about until altitudes of 2500 m and up. I recommend assigning buttons to "supercharger next/previous stage". No need for magnetos messing about IMO. Mixture will be fine at default up until a certain altitude, you'll notice when your engine starts sputtering/belching black smoke (I think) then you need to lean out the mixture (lower it). Assign buttons to "increase/decrease mixture" and you're good, same goes for "open/close radiator", "open/close oil radiator". I only have these 2 button "add/decrease" setup for most of that stuff, same goes for prop pitch.
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