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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #81  
Old 03-31-2012, 09:51 PM
Fatt_Shade Fatt_Shade is offline
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I`m not sure that would work. Many players like to try different things, but if they get restricted about using all units in game that could be problem in trying other army builds (expl : you want to go dragon army and use units to achieve that, and when you get dragons more than half game is gone, and if you want to try some other unit lineup there is no more enemy units for you to achieve conditions for it, as i said when you start game in KB enemy are all already positioned, and no more spawning).
As for medal advancement, i thought better solution : to make more diversity in medals, since in AP/CW of 10 medal only 2 are different between hero classes. When you get some medal it unlocks 2 other, and after you lvlup 1 of them other is locked, but you get 2 new medals (like branching skill tree, when you get medal lvlup be sure what you want before choosing which direction to go). And same would be great for skills, more class specific skills. Now we have 30 skills, and only 2 class specific, not much diference between heroes Csimby had nice idea to get skills to 4-5 lvl, same as medals got those lvls, but i thought to get warrior 5 lvl skills in might tree, paladin 5th lvl in mind, and mage 5th lvl skills in magic tree. This would give us more class oriented play.
And last, rewards from quests to be choice : some item or runes or bonus exp. I love this game, it`s great in possibility for playstyle, but everything is predetermined on starting new game (all enemy/units/items/rewards . . . is known from start, and with savegame scanner you see is it worthwhile to play or not. no need to even get out from first location, if you dont like that savegame file, just restart and scan next to see will you play).
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  #82  
Old 04-01-2012, 02:38 AM
langtu87 langtu87 is offline
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Quote:
Originally Posted by Fatt_Shade View Post
I`m not sure that would work. Many players like to try different things, but if they get restricted about using all units in game that could be problem in trying other army builds (expl : you want to go dragon army and use units to achieve that, and when you get dragons more than half game is gone, and if you want to try some other unit lineup there is no more enemy units for you to achieve conditions for it, as i said when you start game in KB enemy are all already positioned, and no more spawning).
As for medal advancement, i thought better solution : to make more diversity in medals, since in AP/CW of 10 medal only 2 are different between hero classes. When you get some medal it unlocks 2 other, and after you lvlup 1 of them other is locked, but you get 2 new medals (like branching skill tree, when you get medal lvlup be sure what you want before choosing which direction to go). And same would be great for skills, more class specific skills. Now we have 30 skills, and only 2 class specific, not much diference between heroes Csimby had nice idea to get skills to 4-5 lvl, same as medals got those lvls, but i thought to get warrior 5 lvl skills in might tree, paladin 5th lvl in mind, and mage 5th lvl skills in magic tree. This would give us more class oriented play.
And last, rewards from quests to be choice : some item or runes or bonus exp. I love this game, it`s great in possibility for playstyle, but everything is predetermined on starting new game (all enemy/units/items/rewards . . . is known from start, and with savegame scanner you see is it worthwhile to play or not. no need to even get out from first location, if you dont like that savegame file, just restart and scan next to see will you play).
@Fatt_Shade I think skill system could be optional for player to choice when start new game. To coding for this skill system, it isn't too diffculty, the skill system is just one attribute of hero like exp, mana , rage.
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  #83  
Old 04-14-2012, 12:16 PM
Totoro Totoro is offline
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Does Spring 2012 still hold true?
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  #84  
Old 04-15-2012, 03:36 AM
rickah88 rickah88 is offline
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Quote:
Originally Posted by Totoro View Post
Does Spring 2012 still hold true?
Going by the calendar, that window will be over in a little over 2 months. Then we are into summer.
I'd much rather play WotN, but Diablo3 will be mine in May for sure and I won't mind that one bit!
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  #85  
Old 04-24-2012, 09:19 PM
underweb underweb is offline
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Indeed I tried the beta of diablo 3 and I Liked it.
No news about the Real date for KBWOTN ? I don't find any information .

can I hope playing it in france in July 2012 ?
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  #86  
Old 04-30-2012, 09:49 AM
DeRex DeRex is offline
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Cmon people!!! We want some news!

I demand some news about WotN!
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  #87  
Old 05-02-2012, 03:40 PM
hippo hippo is offline
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New release date is September.
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  #88  
Old 05-02-2012, 05:44 PM
Belgarath Belgarath is offline
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Blaargh...
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  #89  
Old 05-02-2012, 09:57 PM
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Metathron Metathron is offline
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Quote:
Originally Posted by hippo View Post
New release date is September.
Source?
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  #90  
Old 05-03-2012, 08:37 AM
Mandea Mandea is offline
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http://venturebeat.com/2012/05/02/pr...nty-valkyries/
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