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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Do you want the old style IL2 1946 COOP Interface implemented into CloD? | |||
| Yes |
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140 | 79.55% |
| No |
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10 | 5.68% |
| Not Fussed |
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26 | 14.77% |
| Voters: 176. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#1
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The points system, yes that could be a major improvement by switching back to the old il2 system.
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ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 |
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#2
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Quote:
http://forum.1cpublishing.eu/showthread.php?t=30273 . |
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#3
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We can show ships, artillery,tanks, landings etc on the web page for ATAG but at the moment only kills and deaths show in game, ATAG_COLANDER is still working on stats so we look forward to seeing his new work.
Shared kills are a new in game improvement thats implemented. Buildings and static planes are sorely missing as targets for the mission builders and as such canot directly effect the mission(placing vehicles or AAA inside the buildings is how we have worked arround that). In all modes indepth scoring will enhance what we have imho.
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ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 Last edited by ATAG_MajorBorris; 03-27-2012 at 09:23 PM. |
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#4
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KG26_Alpha
i also want a version of the Coop server back, for all the reasons you mentioned, and you illustrated very well how this can simply be added by adding some minor modifications of the current setup screen we have but .......... !! this has to include the improved features of 1) other people still being able to join once the mission has started (controlled by the server admin, who can restrict this if needed). not having this feature was one of the big downsides of the old coop version, and at times resulted in significant delays before a mission could be launched (not enough players, one person still finishing their dinner, another person unfamiliar with the mission taking longer to get ready, etc..) 2) AND people who get killed (or have their aircraft destroyed) should still be able to rejoin and man another AI controlled plane, or take over a AI crew position in a multi crewed friendly plane if people keep phrasing this request as "wanting the old coop version back", i just want to make sure we dont also get the old limitations that were rather frustrating at times if this is the main thread that Luthier will be pointed to to get all the information, it might also be worth while to ask AOA to delete all his distracting posts in the first 3 pages where he keeps arguing against it, yet doesnt understand what is being discussed, it might put luthier off reading any further
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children |
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#5
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Zap. again agreed, a "new" COOP GUI with IL2's ease of use and set up with CLOD's bells and whistles.
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Furbs, Tree and Falstaff...The COD killers...
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#6
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Hey all, (You guys probably know all this anyway) I would advise the COOP Loader missions by 41sqn banks in the meantime rather than trying to use the current Server System. It lets you refly on most missions alowing you jump in any aircraft at the begining or after bailing out of a wrecked plane. No need to restart when your wingman blows up on the runway.
I have over 100 missions to date downloaded from here and other servers and for you coop lovers i would recomend using this method as it enable's me to use existing single player maps. True no loadout customization... no skins... In 1946 if you loaded a single player map on a server it would be playable coop giving me options of 1000's of campaigns and single missions, not to mention the amount of coops out there (Like the 2Mins2Action packs) anyone remember those? CLoD Is new, 1946 took many years to get as good as it is/was. Last edited by HessleReich; 04-02-2012 at 10:03 AM. |
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#7
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@HessleReich
S! Many thanks for sharing! if you have any issues with the script please post in this thread http://forum.1cpublishing.eu/showthr...t=28559&page=9 I think Banks will appreciate your feedback as you are actually interested in flying coops ATM. |
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