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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 03-26-2012, 02:09 PM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
I think the problem is everyone is scared of it. Just looking through this thread I can tell there's plenty of false things spread about the FMB in the 1st place. To me it's just like 46's FMB, with some features added. If you really know how to do stuff in the old game, then the new one should be fairly straight forward as well - minus if you want to get into scripting.


I agree it is just like 46 for making a basic mission with the tools to take that to your imagination limits.
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Old 03-26-2012, 02:15 PM
GraveyardJimmy GraveyardJimmy is offline
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Originally Posted by SlipBall View Post
I agree it is just like 46 for making a basic mission
Yes, I only ever use it to make quick fun missions to check thing s(like placing lots of AA guns to look at the flak explosions effects on aircraft) and it works almost exactly the same as '46, just with more options.
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Old 03-26-2012, 02:27 PM
ATAG_Doc ATAG_Doc is offline
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What am I missing here? COOP is a mode where you build a mission and play the AI? One side is all human the other is the AI and they carry out a mission that happened in the past? Is that right? To me COOP is what ATAG server does. Problem is not everyone cares what you want to accomplish. There are those that want to complete the objective and others that are looking to disrupt my goal so it requires an amount of sneakiness and planning to avoid them. I have had very few DF's in the last several hours on ATAG. Depends on what you are looking for. If you want a fight you can sure get into one. If you want coop it's there to. The situation changes very often from one hour to the next. Depends on what is complete and what is left. Who on the other side is flying and how many. Lots of dynamics that require your team to coordinate and think about what you are doing.

Last edited by ATAG_Doc; 03-26-2012 at 02:32 PM.
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