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CoD Multiplayer Everything about multiplayer in IL-2 CoD

View Poll Results: Which method
Method 1 - Scripted 8 66.67%
Method 2 - C in C 3 25.00%
Neutral - I do not want to vote, just see the results 0 0%
Alternative - which I shall list briefly below 1 8.33%
Voters: 12. You may not vote on this poll

 
 
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Old 03-09-2012, 01:44 PM
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Osprey Osprey is offline
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Hi Farber,

I am in agreement with Wolverine on the objectives, if you are looking to balance it up then the historical accuracy goes out of the window somewhat. The RAF did bomb in the BoB but it was always unescorted and often at night. I guess it really depends on what sort of campaign you are after, from our perspective I am not so bothered about winning or losing but rather the accuracy and the taking part, the 'being there' and the learning about the history. Thus the RDF (and I don't know what form this is in, perhaps you can provide an explanation?) seems to be an important part from the RAF point of view. After all, the LW were frequently surprised by the positioning of the RAF in relation to their raids - it didn't make it a turkey shoot though. I'm keen to understand the RDF ground control though because really it should be as simply as an altitude and heading, roughly, and then we see each other. In my view only the squad leads should have access to the ground controller anyway - this would encourage grouping up properly.

Not sure what to do about the HUD, I thought you could send to the chat window only but perhaps it sends to both consoles.

Regarding the respawn, I understand what you mean, but you may be able to control this with having squadrons only, and lonewolfs have to fly with a squadron? Wolverine joined up with us and formed 401 from your last campaign :p Squadrons have discipline, we do and I know 56 do too.

I'm all ears
~S~

Last edited by Osprey; 03-09-2012 at 01:53 PM.
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