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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Yes with out a doubt, they hired a new FM guy, he has had 5 months and all the help he could ever need, of course we will see a big improvement in AI.
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Furbs, Tree and Falstaff...The COD killers...
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#2
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i really hope so....
luthier mentioned a while back, i think pretty short after the first patch, that they are working on the ai.i think the time has come to see an improvement soon. |
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#3
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I like the updates.
It's funny, people wanted updates, but the devs can't give updates that most want (patch info + wanted features being implemented), so they give us updates on other things they do have. People can't fault them for using extras / features / special features, as those are in a show-able (but not releasable) state and to generate further interest in the game. You know they can do so much with the ground stuff. Like if you have a favorite server, and then join it but a game is started, you can wait. But wait! While you're waiting you can control any assortment of ground vehicles to occupy you time. I like what is going on. The devs have been moving further along the game and showing what it can be. One of the things is also I noticed in the tank video was the field of view in the driver mode, some of them looked like it was close to no cockpit. But then again, some tanks allowed the driver to poke his head out, which gave him a great FOV. Also I hope the tanks are modeled as accurate as possible and ballistics for tanks / artillery are modeled. LQTM, I can see next update is a FPS / soldier's perspective. Then all the requests for "Can I control my pilot and make my way back to safety after I bail out . . ." will ensue. Thanks again for the update |
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#4
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Pretty sure this was the outside view to show how the vehicle moved accross terrain. I dont think you will be able to do that on closed pit servers. Also there seemed to be driver and gunner positions...
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#5
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You can edit the FM now for the aircraft , can't remember how but you unpack all the files then edit the FM ones for the specific plane. Change the numbers around ect.
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#6
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IS the graphics update going to improve the CTD's I have been having when getting close to another player on the server? Or is that a net code issue? Also will the graphics update fix the severe stuttering on the airfield during take off that some of us have?
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#7
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I'm pretty sure those aren't the FM's, which are encrypted files.
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#8
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You gotta think the FM files would be encrypted. I remember flying CFS2 we could spot cheaters by taking off with them. Their wheels would be off the ground in a few meters as they changed the weight of their Corsair to less than a japanese Zero. It took about thirty seconds to change the aircraft weight in the files with notepad.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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#9
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Quote:
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#10
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If you unpacked an SFS file then you're in shady waters. 1C doesn't want people fiddling with such things and - depending on whether VAC is on or not and if not when it'll go live - it may cost you your STEAM account (and all the games you've purchased there). The SFS files are not meant to be accessed.
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