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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 01-28-2012, 12:09 PM
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Richie Richie is offline
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Originally Posted by Qpassa View Post
Memory leak...months? what a pity
Thanks
Can I ask a stupid question? What is a memory leak? Plus how is it effecting COD? Two questions then.
  #2  
Old 01-28-2012, 12:15 PM
JG53Frankyboy JG53Frankyboy is offline
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the game is putting stuff in your PCs memory till its 'full' and your game is stopp running because it does not overwright the old stuff.

this is happening very different for every users PC. This was 'introduced' with the last patch.



I personaly wondering why 1C deos not use the big benefit of STEAM and is releasing small patches with lesser fixes (not that there are none ). Sure, it would need that someone is working on these smaller things.
As examples
Bf110 canons
Ju88/Blenheim bombbaydoors
Ju88/BR20 compassystem
Gunnerhandling

even FM/DM/CEM fixes for several planes are still worked over i hope.....


This focus on the "mother of all patches" is propably not the best decission for their reputation IMHO
  #3  
Old 01-28-2012, 12:21 PM
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bongodriver bongodriver is offline
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Quote:
Originally Posted by JG53Frankyboy View Post
the game is putting stuff in your PCs memory till its 'full' and your game is stopp running because it does not overwright the old stuff.

this is happening very different for every users PC. This was 'introduced' with the last patch.



I personaly wondering why 1C deos not use the big benefit of STEAM and is releasing small patches with lesser fixes (not that there are none ). Sure, it would need that someone is working on these smaller things.
As examples
Bf110 canons
Ju88/Blenheim bombbaydoors
Ju88/BR20 compassystem
Gunnerhandling

even FM/DM/CEM fixes for several planes are still worked over i hope.....


This focus on the "mother of all patches" is propably not the best decission for their reputation IMHO
the reason they are making a 'mother' patch is because the code for the whole graphics engine is being re-written, this would make small hotfix patches useless once the new engine is done which is a massive waste of time and resource, this has been extensively discussed.
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  #4  
Old 01-28-2012, 12:26 PM
Dano Dano is offline
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It is also possible that the memory leak is gfx engine related and does not exist in the new code, but that we wont know until it's released.
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  #5  
Old 01-28-2012, 01:37 PM
JG53Frankyboy JG53Frankyboy is offline
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Originally Posted by bongodriver View Post
the reason they are making a 'mother' patch is because the code for the whole graphics engine is being re-written, this would make small hotfix patches useless once the new engine is done which is a massive waste of time and resource, this has been extensively discussed.
so, as example, the opening of a bombbaydoor or a canon change in a plane are graphicengine related ?
strange, but than.......ok, lets wait.
  #6  
Old 01-28-2012, 01:40 PM
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bongodriver bongodriver is offline
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Originally Posted by JG53Frankyboy View Post
so, as example, the opening of a bombbaydoor or a canon change in a plane are graphicengine related ?
strange, but than.......ok, lets wait.
every small patch they make will take time away from making the big fix which will address the important issues like optimization, CTD's, frame rates etc, these are the issues that affect larger groups, individual prefferences can have no priority in deciding what to patch.
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  #7  
Old 01-28-2012, 01:46 PM
adonys adonys is offline
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now, THIS is an update, and a rather honest and realistic one.

thank you!

PS: I would prefer though that you would stop to keep pushing the "an aicraft alone it takes us one year" relative truth. Actually, building an aicraft up to IL2CoD standards it might take even 15-20 years to make, IF you're talking about how long it would take to a new born baby to do it. But for the 2012 game developing industry standard average modeller, it should't actually take more than a couple of months.

Last edited by adonys; 01-28-2012 at 02:03 PM.
  #8  
Old 01-28-2012, 06:51 PM
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Richie Richie is offline
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Quote:
Originally Posted by JG53Frankyboy View Post
the game is putting stuff in your PCs memory till its 'full' and your game is stopp running because it does not overwright the old stuff.

this is happening very different for every users PC. This was 'introduced' with the last patch.



I personaly wondering why 1C deos not use the big benefit of STEAM and is releasing small patches with lesser fixes (not that there are none ). Sure, it would need that someone is working on these smaller things.
As examples
Bf110 canons
Ju88/Blenheim bombbaydoors
Ju88/BR20 compassystem
Gunnerhandling

even FM/DM/CEM fixes for several planes are still worked over i hope.....


This focus on the "mother of all patches" is propably not the best decission for their reputation IMHO
I seem to be one of the very fortunate with this sim. I don't have any real problems at all.
  #9  
Old 01-28-2012, 06:57 PM
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Originally Posted by Richie View Post
I seem to be one of the very fortunate with this sim. I don't have any real problems at all.
Appart from the first release (unplayable) it's the same for me, very playable on max settings and I only have a 1gb video card
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  #10  
Old 01-28-2012, 07:06 PM
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Same here.. and that so called constant CTD that some report.. I can count on one hand how many CTDs I have experanced during the hundreds of time I have played it offline and on
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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