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  #1  
Old 01-14-2012, 04:50 PM
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Originally Posted by Sprsailor View Post
Rather than arguing about performance data and who's right and who's wrong, couldn't there be a compromise and just return the USN planes to 4.101? Most of the patch involves AI actions, 6dof, and adding new flyable aircraft anyway. Why change performance on just a few Navy planes, that only affect a few squadrons?
What kind of an argument is that? Sorry for beeing rude but do you actually think that you are the only ones that fly these planes? This affect ALL IL2 gamers and not only "pilots" who fly them exclusively. I fly each and every plane in IL2 depending on what server I fly on, what mission, what side has the overhand in numbers etc.
We are all anxious to have planes and FM/DM as close to reality as possible and TD has made it quite clear that they will listen and discuss the issue, but please.. use relevant arguments.... and a compromise is not by defintion when one side gets exactly what they want ( my mrs would of course disagree with that )
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  #2  
Old 01-14-2012, 05:02 PM
sawyer692 sawyer692 is offline
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Originally Posted by F19_Klunk View Post
What kind of an argument is that? Sorry for beeing rude but do you actually think that you are the only ones that fly these planes? This affect ALL IL2 gamers and not only "pilots" who fly them exclusively. I fly each and every plane in IL2 depending on what server I fly on, what mission, what side has the overhand in numbers etc.
We are all anxious to have planes and FM/DM as close to reality as possible and TD has made it quite clear that they will listen and discuss the issue, but please.. use relevant arguments.
That sounds like a very relevent argument to me. This guy obviously flys the hell out of the those planes and notices the same shortcomings I have mentioned in the other thread.

Those planes could leap off the carriers in real life. Now they struggle and with any heavy ordinance they just won't do it.

And I'm sure people do fly the Corsair and Hellcat quite a bit but the Navy squads fly them exclusively and will suffer the most from this change. Besides, these planes were not king of skys to begin with.

Do some testing, mainly off carriers, and I think you'll see a huge difference.
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  #3  
Old 01-14-2012, 05:47 PM
Sprsailor Sprsailor is offline
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Originally Posted by F19_Klunk View Post
What kind of an argument is that? Sorry for beeing rude but do you actually think that you are the only ones that fly these planes? This affect ALL IL2 gamers and not only "pilots" who fly them exclusively. I fly each and every plane in IL2 depending on what server I fly on, what mission, what side has the overhand in numbers etc.
We are all anxious to have planes and FM/DM as close to reality as possible and TD has made it quite clear that they will listen and discuss the issue, but please.. use relevant arguments.... and a compromise is not by defintion when one side gets exactly what they want ( my mrs would of course disagree with that )
Look dude, I don't mean to be rude either, but it is obvious to me that you guys have no interest in listening to any negative feedback. Almost every response from you guys has been arrogant and condescending. When you are presented with real world data, you ignore it in favor of what you did in game "at sea level mid-morning in the Crimea.", or else you make pompous statements without providing one shred of real world data to back it up.

I didn't ask for the Navy planes to be 100% realistic. That really would be unfair. All I asked is could they be changed back to 4.101, which is still under powered and under modeled. Can't see how that is "one side getting exactly what it wants."
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Old 01-14-2012, 07:01 PM
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I asked for relevant arguments...that's all. Many guys have come up with loads in hard facts which is swell..you can't say that you presented "real world dara".. you just went by I qoute ""feel" of the new models and comparison how the FM was in 4.101. That does not say much about real performance.

Regarding people having hard time to take off... I have always suspected that the carriers have the wrong dimensions e.g too small, maybe as much as 10-15%... this could be a reason to the difficulties if correct

compare Enterprise CV6







couldn't find a picture on carriers from the game but think and compare yourselves
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Old 01-14-2012, 07:39 PM
sawyer692 sawyer692 is offline
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Originally Posted by F19_Klunk View Post
I asked for relevant arguments...that's all. Many guys have come up with loads in hard facts which is swell..you can't say that you presented "real world dara".. you just went by I qoute ""feel" of the new models and comparison how the FM was in 4.101. That does not say much about real performance.

Regarding people having hard time to take off... I have always suspected that the carriers have the wrong dimensions e.g too small, maybe as much as 10-15%... this could be a reason to the difficulties if correct

couldn't find a picture on Enterprise from the game but think and compare yourselves
I feel relevent arguments have been made. Take a look at the video in post #17. That guy took off from midship with at least a drop tank. Granted we won't know the carrier's speed or his fuel load but, that take off can not be repicated in the game. That is a real world relevent argument. Set up the scenario and try it (btw the top speed of the Saratoga/Lexington was 33.25 knots).

Additionally, a Zero could never pull away from a corsair or a Hellcat. That's common knowledge.

My hope is this will be fixed and the "fun factor" of these planes restored.

The idea of the carriers not being modeled at a realistic length is a valid point that may need to be explored....

Another relevent argument: Thursday night, my squad ran a campaign with 12 Corsairs taking off from a carrier with various load outs. We ran 3 mission. 36 individual take offs without a single mishap on takeoff. That is how people trained in a Corsair can operate. To say we don't know what we're talking about is just sweeping us under the rug.

Anyone posting further regarding these plane should TRY them out first. Don't simple blame a lack of knowledge with prop pitch, powerband, radiator, or supercharger settings. WE know these planes, it's what we do.
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  #6  
Old 01-14-2012, 07:53 PM
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Sweet mother of Joe.

Sawyer, when did I adress you about lack of evidence? You have come up with load of info which is GREAT, my only point was ANOTHER person's lack of facts other than his "feel".... undelsss u are the same person

now back to the discussin.. PLEASE!
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  #7  
Old 01-14-2012, 08:04 PM
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Now.. I went in and checked the size of the carriers.. It is a well known fact that we have always had a hard time with corsairs taking off from carriers, more so in 4.11 than before.

I took a screen from USS Lexington from the game to compare with the real Lexington, When it comes to the width of the carrier, you can fit 2 wildats next to eachtother.. maybe 2 and wreck ...

Now if we compare with this photo you can clearly see 4!!! Wildcats next to eachother.. wing unfolded...

If we take this comparison and apply it on the lenght of the carrier, it is likely that we might have the same size aspect, which would mean that we have Way to small carriers in Il2...
This would be nice if it was adressed. . I can't see how TD would resize all ships.. so.. something else has to be done.. I guess with FMs of carrierborne airplanes


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Last edited by F19_Klunk; 01-14-2012 at 08:06 PM.
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  #8  
Old 01-14-2012, 08:07 PM
SaQSoN SaQSoN is offline
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Originally Posted by F19_Klunk View Post
If we take this comparison and apply it on the lenght of the carrier, it is likely that we might have the same size aspect, which would mean that we have Way to small carriers in Il2...
Size of the carriers in the game is exact to their RL specs. Period.


Regarding your photo: a) planes on the photo are SBD, TBD and F2A (on the nose); b) they positioned on the deck in a "checker" pattern. It is clearly visible from the photo, that if those planes were positioned in a line wingtip to wingtip, only two of them would fit on deck in width. In the case of TBD even 2 of them won't fit.

Last edited by SaQSoN; 01-14-2012 at 08:18 PM.
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  #9  
Old 01-14-2012, 08:15 PM
sawyer692 sawyer692 is offline
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Originally Posted by F19_Klunk View Post
Sweet mother of Joe.

Sawyer, when did I adress you about lack of evidence? You have come up with load of info which is GREAT, my only point was ANOTHER person's lack of facts other than his "feel".... undelsss u are the same person

now back to the discussin.. PLEASE!
See post #36 on page 4. I mentioned "feel" as well.

"Evidence", "relevent arguments" - apples and apples man.

We are not the same person, however Sailor flys with me a few times a week and has a great deal of time in the Corsair.

We are giving you guys feedback. If it's not wanted, just say the word.

This patch really is awesome, perfect in fact, with the exception of the capabilities of our Navy planes.
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  #10  
Old 01-14-2012, 07:57 PM
SaQSoN SaQSoN is offline
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Originally Posted by sawyer692 View Post
The idea of the carriers not being modeled at a realistic length is a valid point that may need to be explored....
It is not.
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