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#21
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If 4.11 delivers, to which i have high hopes, its likely to be the best ai out there....
admittedly version 1.00 wasn't so hot. |
#22
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With regards to fairness, disagree 100%, but you are welcome to your opinion. As for me being defensive, Hardly, it is a simple case of you confusing 'defense' with me providing another point of view.. a different perspective.. or in this case the flip side of the coin that is BoB II to show it was not all that some would have us belive. I also went as far as to include links that show it took the makers of BoB II (Shockwave) OVER A YEAR to fix all the bugs such that it was a playable game.. To give the current crop of CoD gloom'n'doomers some 'prospective' on how all new games have issues at the start.. Even the BoB II that some hold up as the BENCH MARK of flight sims
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#23
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Agreed.. Did you see that new bomber gunners video? Amazing how they now wont shoot if there is a friendly plane behind the enmy plane they are shooting at.. Realy cool stuff!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#24
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My personal fav feature re the ai is ai rear gunners no longer being able to fire under heavy g load, will be a revelation, not to mention hiding in clouds etc. Did you see this vid, at 4:10 watch how the ai attacks, mmmmmmmmmmmmmm |
#25
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Does he own the COD or IL2? In fact, he never gives any information that would infer he has either. Has anyone ever read any of his postings that were a actual discussion of using either? This is off topic forums and this topic for discussion is fine here. |
#26
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You can really see the difference between ACE and AVERAGE now.. The only thing I didn't like.. call me petty.. but did you notice how the AI stopped shooting once a major part of the plane was damaged.. For example when the elevator is damaged.. The plane is still manuvering.. or should I say moving? There is no visual indicator that the plane has been damaged such that the pilot can no longer manaver.. But the AI seems to know it and breaks off.. That is the only thing I saw that would imidetly indicate that was AI and not a real pilot.. Because a real pilot would have not know the elevator was out and continued to fire until he noticed the plane was no longer able to manuver
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#27
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AoA: you are wrong. Bob2 does have online. Albeit the system is extremely poor, but it does work. It does exactly what it says on the tin. Take a look at the A2A website if you like. The two are comparable because CloD is leaps and bounds over BoB2 in terms of technology. It could be as good as it offline easily, so why isn't it? It was in development for longer, probably has a larger team behind it with more resources and more community support, so there is no credible reason why it isn't as good. The point is, I want CLoD to be as good as BoB2 offline. I love the latter game, but it is old and CloD could be a worthy successor. The two are not mutually exclusive; i can enjoy them equally, but because of this I can compare them equally. CloD has an online and offline experience. So does Bob2. For someone who gets as literal as you, there is your answer. No one is holding Bob2 as the benchmark of flight-sims. You go way too far in analyses for them to warrant any intelligent attention. |
#28
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__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#29
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#30
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A2A simulations BoB Maybe it is some hack/mod that was added later? Because Rowan did release the original BoB I code to the world prior to going out of business.. And that is the code Shockwave started with when they made BoB II. But as one of the quotes I provided stated, Shockwave decided to remove the online capabilities because they were unable to fix the bugs in the original Rowan BoB I code.. Which brings us back to that recourses thing.. They put all their focus in OFFLINE such that they were unable to fix the ONLINE aspects
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 01-02-2012 at 04:26 PM. |
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