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  #1  
Old 12-26-2011, 11:44 AM
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FC99 FC99 is offline
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Originally Posted by CWMV View Post
I know, but without the use of smiles its impossible to tell for certain, lol!
I'd find it hard to believe that anyone still held that sort of assinine, backward view anymore.
Do you want the game to be encrypted? I guess not, so what is the problem? If you want to believe that nobody cheats , that's fine with me. But in the end this doesn't change the fact that cheating in hacked game is much easier than in an encrypted game. I demonstrated that to WarClouds server owner Sparx way back in Aug 28, 2007 to be precise.

And history of Il2 tells us that some people and squads did whatever they could to cheat when cheating was much harder than now. You want me to believe that all of them now turned into saints? C'mon, I'm not that naive.

Bottom line is,play whatever you want to play, mod whatever you want to mod and cheat if you want, I don't care. But I would like to know why some people want to maintain the illusion that cheating doesn't exist? That kind of attitude only helps cheaters so it is reasonable to believe that cheaters have the strongest motive to maintain that illusion, isn't it?
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  #2  
Old 12-27-2011, 02:44 PM
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Storebror Storebror is offline
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Originally Posted by FC99 View Post
cheating in hacked game is much easier than in an encrypted game. I demonstrated that to WarClouds server owner Sparx way back in Aug 28, 2007 to be precise.
Warclouds is a prominent example of crt=0 mod enabled servers. Nobody ever said that it would be hard to "cheat" (whatever you call "cheating") on such kind of servers.
Join me on a crt=2 server, demonstrate the vulnerability there and I'll be your captivated observer. I'd owe you a beer even if you'd succeed on a crt=1 server.

Quote:
Originally Posted by FC99 View Post
I would like to know why some people want to maintain the illusion that cheating doesn't exist?
Tell us who did.
Quite opposite I tell you again that unless the communication between server and client gets encrypted in an effective way, you won't get rid of users of the famous online "Radar" cheat, no matter what encryption you apply to the game itself.

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Originally Posted by FC99 View Post
it is reasonable to believe that cheaters have the strongest motive to maintain that illusion
I don't get what you mean. Please express yourself clearly.

Best regards - Mike
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Last edited by Storebror; 12-27-2011 at 02:46 PM. Reason: Enhance the "cheat safe" from crt=2 even to crt=1 servers
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  #3  
Old 12-29-2011, 08:22 AM
jermin jermin is offline
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In my opinion, the problem is more than cheating. It's more of the general feeling and quality control of the game. Graphics comes in a second place for a flight sim in my opinion (I think most hardcore IL2 fans agree with me on this).

The modded IL2 can never gave me the feeling of original IL2. If you have flown online in The Greater Green server back in 2005 and spits and 109s since its birth, you'll understand what I mean. As for me, the air combat itself, tactics and teamwork attract me more than graphics.

Second, what TD has said before, mods are made by different modders with different point of view on flight simulation and limited understanding of the game structure under different working environments (monitor color accuracy for example). In a word, the congregated game lacks consistency.

For this reason, I have confidence in the future of IL2 managed by TD.

Finally, I suggest with a win-win solution for the re-crypting of IL2. Mod community can still mod 4.101 (or 4.11) as they like. But starting from 4.12, IL2 will be encrypted to save the dying online community.
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Old 12-29-2011, 09:10 AM
rga rga is offline
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Originally Posted by jermin View Post
In my opinion, the problem is more than cheating. It's more of the general feeling and quality control of the game. Graphics comes in a second place for a flight sim in my opinion (I think most hardcore IL2 fans agree with me on this).

The modded IL2 can never gave me the feeling of original IL2. If you have flown online in The Greater Green server back in 2005 and spits and 109s since its birth, you'll understand what I mean. As for me, the air combat itself, tactics and teamwork attract me more than graphics.

Second, what TD has said before, mods are made by different modders with different point of view on flight simulation and limited understanding of the game structure under different working environments (monitor color accuracy for example). In a word, the congregated game lacks consistency.

For this reason, I have confidence in the future of IL2 managed by TD.

Finally, I suggest with a win-win solution for the re-crypting of IL2. Mod community can still mod 4.101 (or 4.11) as they like. But starting from 4.12, IL2 will be encrypted to save the dying online community.
Noone is forced to use mods. They choose it. If mods do not give you the awsome feeling of the "original" IL2, don't use them. Less people are playing online (which is quite far from the truth AFAIK) not because mods make them depressive and commit suicide, but because either 1. they chose to fly modded or 2. they play some newer games with more graphic candy (I personally spend more time to play Silent Hunter 4 than IL-2). What could bring them back is new features, such as the awsome works TD is doing now, and not re-crypting. Imagine that: your cat is playing outside and you cannot call it back by closing the cage's door

IMHO, re-crypting the game will do only harm. It forces modders to (illegally) copy TD's works and implement them into their mods. Some works are never smoothly implemented (that's the reason I sometimes play vanilla, since modders had hard time trying to make radio navigation works). Face it: TD will have their hard works copied (or stolen, I dislike this word), and players cannot fly MiG-15 while enjoying the new (hopefully revoluntionary) AI. No, if you ask me, it's a lose-lose situation.
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Old 12-29-2011, 09:31 AM
Maori Maori is offline
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Originally Posted by rga View Post
No, if you ask me, it's a lose-lose situation.
Exactly. To divide online and offline communities (where offline communities use mods on top of stock game) against each other is not good for IL2.

I am happy to hear there is no plans for encryption. I am both online and offline player and appreciate whataver is done to enrich this game. Encryption only impoverishes the game. Customization is of great value. As onliner, cheaters are not such big concern to me. Just arrange online games with serious squadrons. and crt=2 is more than enough currently.

So, because it is allegedly easier to cheat on an unencrypted game it means encryption is good? no.

It is easier for certain types of social problems to prosper in democratic countries than in totalitarian ones... does it mean dictatorships are better for us citizens to live in? obviously not. Same goes for cheaters and encryption.

online encryption-ortodoxists live more by fear than by reasons. IL2 as it has been up to now (after being unencrypted and thus customizable) is better than ever. Keep it that way, please, also for DM and FM. Otherwise how do we add completely new planes that require completely new FMs and DMs like the ones made by -for instance- Loku, CsoCso and Japancat (all 3 absolute lovers of this game)?

I do have full faith on TD work too, but unencrypted game is the way to go.

Last edited by Maori; 12-29-2011 at 09:39 AM. Reason: improve writing
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  #6  
Old 01-17-2012, 11:11 PM
swiss swiss is offline
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Originally Posted by jermin View Post
Finally, I suggest with a win-win solution for the re-crypting of IL2. Mod community can still mod 4.101 (or 4.11) as they like. But starting from 4.12, IL2 will be encrypted to save the dying online community.
Fact is it's the non-mod servers which are dying, not the mod ones.
If you care more about a clean game than beautiful smoke and hi-res cockpits, then fine, fly offline.
Who gives a sh1t about the cheaters out there? They are in the low one digit percentage. If you get killed it's usually because your gunnery or SA sucked once again - happens.
When I was new to the game I've seen cheaters all around me. Now, over a 1000 hrs later I realized it usually was due to my crappy skills - sometimes it turned out the guy with the incredible FM were actually two different planes.
This is game, not online cash poker.


Quote:
Originally Posted by Storebror View Post
Sweet, we're turning in circles.
My offer stays valid: Show me how you cheat with your modded game on a crt=1 or crt=2 server and I'll come back here to tell the world you're right.
No need to go on arguing FC, just show it.
Quote:
Originally Posted by RAW in SoV Forum
and another thing. crt=2 is not a panacea. it can be overcomed too. who knows how to do this - rules anywhere. As for me - i'm awaiting BoB, where all engine will be moved to the server side. this will make any cheating impossibile.
http://www.skiesoffire.org/phpBB3/vi...hp?f=30&t=1698

This guy got busted because he turned a i-16 into an i-180.
Feel free to PM him.

Last edited by swiss; 01-17-2012 at 11:32 PM.
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