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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I'd hardly call it AirQuake. Once you realize that the current situation of the game, in the MP side of things, doesn't allow for massive bomber formations or realistic flight times to make any sort of "historical" scenario, then you'd also realize why we have the maps are setup like they are atm.
I don't get your mentality. If you don't like the current MP offerings, then by all means, please do make your own. But every where I look you constantly call what we do as airquake, and quite frankly, it's getting old. Maybe spend 100's of hours testing and making different missions and you'll probably easily realize why we HAVE to do some of the things we do. |
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#2
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Thank's for the answers to some of the questions.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#3
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Quote:
Just because it's not there yet, doesn't mean people like us aren't working towards it. FFS we've just figured out how to script some sort of win conditions for objectives to load other maps etc. It's as if you think mission building / coding in this game takes minutes. I mean, no offense, but I'd love to see you do some of this stuff you are talking about. Just because a mission has a historical scenario around it, doesn't necessarily change the tactics where people to choose to fly it. When you stopped flying on the server was when the 5 spitIIa's were put on there. And ever since then you won't fly there because you don't know how to fly against them. If it had to do with airquake, you never would have from the get go. |
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#4
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5 doesn't sound like a lot when it's 20 on 20, but when it's late at night your server becomes unplayable because all 5 red players are in Spit 2s and all 5 blue players might as well leave the game.
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#5
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Btw, late at night is usually when I fly. |
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#6
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So, no new planes for CLOD....in other words a bloody abandoning...
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#7
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no new planes I can live with, but having to wait for the addon for some major fixes is indeed a bit of a let down. the BoB scenario still has massive pontential, and though I see why concentrating on the russian market may even be important for the team, it still is a huge waste and a let down of sorts. I will fet the BoM for sure, but I simply do not feel the love for the product like it was with the old IL2.
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Cheers Last edited by Bewolf; 12-24-2011 at 12:44 AM. |
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#8
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So...not only is CLOD released unfinished, there are no plans to finish it at all.
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________________ Gigabyte EX58-UD3R Core i7 920 @ 2.67 GHz Nvidia Geforce GTX 260 Superclocked 4G Patriot Gamer Corsair 750 Watt PS Vista Home Premium SP2 64-bit |
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#9
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the usual bla blas, and some worrying news. that's sad
and considering that today, after 9 months of "patches", the current state of the game is pretty much still the same as at the launch back in march, aka disastrous, and with these news.. I don't know what else can be said.. there are a few words in the answers which you guys seem to miss: many "will work on", not "we've worked on" (and finished it) or at least some "we're working on".. which sums up towards zero.. |
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#10
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Firstly, I don't remember any extra planes being promised for this title. I'd say what we have is more than adequate (for now). CloD is not being abandoned at all. With the new sequel we will immediately have access to ALL the new functionality, objects and aircraft which will no doubt include the flyable Dornier etc. that would be nice to have. Development is expensive and new funds must come from somewhere. The alternative is a still-born series and no hope for high fidelity WWII air combat for the foreseeable future. I know what I'd rather have. Please get over this feeling of being wronged. The developers are trying hard to make the best of a bad situation and a successful outcome will benefit us all. |
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