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#1
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The new update is very nice
![]() The ability to have more than one human player in a multi-crewed plane is really cool. Will this be limited to training, or is there an intention to expand this to other types, like bombers, at some point in the future? This will open up a lot of possibilities, especially if it's combined with electronic aids for night bombing and interception. H2S radar, German nightfighters and pathfinding Mosquitoes with Oboe equipment comes to mind. Also, can the BoB engine support a new type of coop gameplay? For example, starting a dynamic coop campaign for a bomber. Like if i want to i can play alone, but if my friends can join me online they can be the gunners? I know this might be asking for too much at this stage, but the 1C team is giving us so many new things that i'll be happy anyway. It looks like they are building an engine that will support so many unique new things that it will be the new benchmark for future flight sims not only in damage and flight models, but gameplay variety as well. It's good to know that all this time spent waiting is not in vain, so thanks to all of them for the updates and for thinking like gamers and not only like company members. ![]() EDIT: One more small question. Is it possible to have light reflecting off the planes? I was watching the trailers for Mysticpuma's new film project and then i remembered that back in Rowan's Mig Alley you could spot the F86s because their metal finish would occasionally "flash" in the sunlight. Last edited by Blackdog_kt; 02-05-2008 at 02:39 PM. |
#2
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Thanks for the clarification Oleg; and the update on the Tigermoth.
Excuse me if I seem to be bashing again but I can’t get my head around the “logic” of the firms involved. The nation is under attack: and the citizens and companies are threatened: the citizens ask the companies to produce products that will make it possible for the citizens to protect the nation and the companies from that threat: the citizens pays for them in full: the companies are protected and makes a profit; the citizens pay in both gold and in blood: jet the companies owns it all!? I know that it’s often a huge gap between law and moral but this… *Viking shakes his head* Viking |
#3
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Do not look for logic and common sense among suits and ties, Viking. There you'll find only greed and suffocated creativity.
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#4
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With regards to the Tiger Moth; will you also create and add additional training aircraft like say the Airspeed Oxford (in the case of later Expansions of SOW)
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#5
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@csThor
you know of course that if someone wears a tie the blood circulation to the brain is severly reduced. That explains most, if not any, decicions of those people.
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#6
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The Tiger Moth looks as if it is really coming along nicely. I took a lot of photos of the Tiger Moth in the Brussels Aviation museum, I hope those helped out in the modelling work.
I also hope for at least a German trainer, but from what I read somewhere else, it won't be in the first installement of SoW. |
#7
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Thanks for these development shots Oleg, this will be a great plane to 'train on' in BOB.
Many WWII pilots began their flying on Tiger Moths, including my Father, who still talks about flying them with great affection - he is 86. There are still many of these wonderful aircraft flying in Australia and they always a tremendous sight to see and hear - stirs up plenty of historic emotion. Looking forward to seeing some more development shots of BOB aircraft when you can. DFLion |
#8
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![]() Quote:
US Law in many cases, like this one, requires, I stress, requires a company to actively pursue issues similar to this if they want their rights protected later on. Otherwise a precedent is made that can be used as a legal wedge later on, to violate intellectual property, or copyright, or trademark- and it doesn't mater if the issue with Oleg was not trademark, or if it was not copyright, or if it was both, or neither. It's irrelevant. And intent, "public domain", cultural heritage...these things are nice warm and fuzzy feel goods, I agree, but they mean squat here let me ask you a few questions, Viking: Does the Government in your country collect taxes? Do they buy things with those taxes? Do those things belong to you? Can you use them whenever you like? Do you own the Rights to the designs that produced those things? The answers are of course "No" to the last three. You don't own those things or their rights. [thank you Avinimus! that made no sense before- Chris]. And of course, the companies that contract to your Government do exactly the same thing in regards to things they design. So why then do you think that products made for WWII "belong" to US citizens? The US Government collected taxes, and sold Bonds to raise money for this WWII production. Then they allocated money to various Government agencies. The US Navy was one, and still is. So the US Navy contracts Grumman to make a plane. The US Navy owns the plane. They bought it, with their money. They did. Not "The People". It's US Navy Property. Just like an Aircraft Carrier in use today, or a US Naval airbase or a truck the US Navy hauls toilet paper in. Every time a dollar changes hands, the the government that made the monetary system possible gets a share. This idea is very old of course- they back up the monetary system with their guarantee it will work, so the People pay taxes But does the US Navy own the rights to the designs of that plane, or that aircraft carrier or that airbase or that delivery truck, just becasue they bought a plane, or a carrier, or an airbase, or a truck? Does the age of the thing matter? Again, no. The company that designed the things owns those rights. How does it matter that the plane is 75 years old? The rights are not public property, and never, ever were So today, a company called Northrop-Grumman Corporation owns the rights to for instance, an F4F-3 aircraft. Exactly the same way they own the rights to an F/A-18 E/F Super Hornet. The same laws protect both sets of "rights". There is no "F3F-3 Law" and no "Super Hornet Law". The same rules apply to both for at least some aspects of the laws that protect their company So let's say you find a loophole that lets you use the design of the F3F-4 without asking. So now let's also assume that some clever person notes that and has a bright idea. Now let's further assume that that "somebody else" will now try to use that event (your use of the old plane design) as a legal precedent to use the design of the F/A-18 E/F without asking. Of course it will fail by the way But that will not stop these suits at NGC from being very afraid of that precedent you set with that loophole, because they can't predict how that might affect them later, because the same Laws protect all those things, and if they give up their rights to protect one, they are showing that there's a situation in which they will let the things they own- doesn't matter what things- be used without permission. So they will be very vigilant to make sure those loopholes and precedents never exist Does this help you to begin to see the potential for problems surrounding this thing? It's much more complex than "Guys in suits are ruining our fun because they are greedy" What set this in motion? what was the impetus that caused NGC to care? Lots of rumors. I have my own theory based on what I've been told, and the blame in that theory lies with neither Oleg Maddox, his company, or Northrop-Grumman Corporation. It lies with another group But how does our gnashing teeth matter? It can't be un-done Last edited by Former_Older; 02-06-2008 at 09:54 PM. |
#9
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Hi all!
A little question to Oleg, I'll be appresiate to hear an answer: What unit/regiments/squadrons structure will be in SoW? Same like in Il-2 (Polk/Gruppe level based) or improved? Best wishes! |
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