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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-22-2011, 05:15 PM
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Originally Posted by ACE-OF-ACES View Post
hey an old time neg-nut!

Welcome!
Why the name calling? Clearly you are in a minority here, Aces, please give it a rest. It's disrupting this place.
And yes, many are name-calling now, but I do believe you started this one.
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  #2  
Old 10-22-2011, 05:19 PM
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Why the name calling? Clearly you are in a minority here, Aces, please give it a rest. It's disrupting this place.
And yes, many are name-calling now, but I do believe you started this one.
Poor ed

What's the matter bud? Your whole DX11 excuse you were trying to hang your hat on disappeared?

You poor thing.. let it go bud! Before you bust something you need!
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  #3  
Old 10-22-2011, 05:28 PM
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Originally Posted by ACE-OF-ACES View Post
Poor ed

What's the matter bud? Your whole DX11 excuse you were trying to hang your hat on disappeared?

You poor thing.. let it go bud! Before you bust something you need!

I'm not getting upset at all. The fact is that the game won't run if you input the DX-11 command. lobi said as such.
but that leads back to what you said about the game mentioning 'support'
Jesus mate, I have said, can't you understand that the whole suggestion is that the game will be making use of the updated features of DX-11? (improved tesselation etc etc)? Of course you can read into it that the game 'can' make use of the feature for future installment, but game boxes don't generally list the features that will be made available.

Could we drop the childish vendetta mate? I chat openly and enthusiastically with all here. Mostly it's banter, but you dissect everything and take it completely out of context.
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Old 10-22-2011, 05:30 PM
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I'm not getting upset at all. The fact is that the game won't run if you input the DX-11 command. lobi said as such.
but that leads back to what you said about the game mentioning 'support'
Jesus mate, I have said, can't you understand that the whole suggestion is that the game will be making use of the updated features of DX-11? (improved tesselation etc etc)? Of course you can read into it that the game 'can' make use of the feature for future installment, but game boxes don't generally list the features that will be made available.

Could we drop the childish vendetta mate? I chat openly and enthusiastically with all here. Mostly it's banter, but you dissect everything and take it completely out of context.
So you now agree that CoD was not advertised as a DX11 game?

Ah good glad I could help! S!
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  #5  
Old 10-22-2011, 05:41 PM
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Originally Posted by ACE-OF-ACES View Post
So you now agree that CoD was not advertised as a DX11 game?

Ah good glad I could help! S!

Hahaha...
no. Completely wrong mate. (unless you were satisfying my last point?)

http://il2sturmovik.ubi.com/cliffs-o.../key-features/

New 3D engine – Latest-gen graphics engine with DX10 and DX11 API support.

As I said. 'Support' can be taken into any context. I don't want to split hairs. As aforementioned, it is the same as the: 'dogs must be carried on lifts' sign. If you read it literally, it doesn't always fit the statement appropiately.

Shall we just agree to disagree mate? You won't change my opinion, and proving me wrong is impossible, in the same way that proving you wrong is impossible too.
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  #6  
Old 10-22-2011, 05:45 PM
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Hahaha...
no. Completely wrong mate. (unless you were satisfying my last point?)

http://il2sturmovik.ubi.com/cliffs-o.../key-features/

New 3D engine – Latest-gen graphics engine with DX10 and DX11 API support.

As I said. 'Support' can be taken into any context. I don't want to split hairs. As aforementioned, it is the same as the: 'dogs must be carried on lifts' sign. If you read it literally, it doesn't always fit the statement appropiately.

Shall we just agree to disagree mate? You won't change my opinion, and proving me wrong is impossible, in the same way that proving you wrong is impossible too.
Yes rob allready covered that, now, put support aside for a moment and at that same link you provided click on PC CONFIGURATION

http://il2sturmovik.ubi.com/cliffs-o...ion/index.aspx

And note that no where does it say DX 11
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Theres a reason for instrumenting a plane for test..
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Old 10-22-2011, 05:50 PM
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Originally Posted by ACE-OF-ACES View Post
Yes rob allready covered that, now, put support aside for a moment and at that same link you provided click on PC CONFIGURATION

http://il2sturmovik.ubi.com/cliffs-o...ion/index.aspx

And note that no where does it say DX 11
Yes, fair point mate, but then again DX-11 isn't necessary, is it? So the misleading statement (which is completely ethical on a literal basis) still stands.

I think my last line sums it up. It is legit; just ethically it suggests towards inclusion which could easily mislead customers, as it clearly has done.
Not many people will dissect a game's cover art to determine what is actually included.
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  #8  
Old 10-22-2011, 06:07 PM
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Yes, fair point mate,
Agreed

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Originally Posted by philip.ed View Post
but then again DX-11 isn't necessary, is it?
Not sure what you mean by necessary? As in you need DX 11 to run the game? Or not necessary to list it as supported?

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Originally Posted by philip.ed View Post
So the misleading statement (which is completely ethical on a literal basis) still stands.
Not really IMHO

To understand my point of view you need to understand what DX 11 API means

An application programming interface (API) is standard code (library, routines, data structures, protocols, etc) interface that software programs can use to communicate with each other. Therefore just because CoD is using DX 11 API for development does not make it a DX 11 game. Surly DX 11 has features that DX 10 does not, but at the same time DX 11 is backwards compatible with DX 10. So, it is smart for 1C to use the newest DX API, even though they may not be making use of some of the new DX 11 features that are not in DX 10. In that in the near future, they may find a DX 11 feature that they want to use and add in as a patch.

Put another way (layman) just because they use the DX 11 API, does not mean they are using exclusive DX 11 features

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Originally Posted by philip.ed View Post
I think my last line sums it up. It is legit; just ethically it suggests towards inclusion which could easily mislead customers, as it clearly has done.
Only to those who do not realize that just because they are using the latest DX 11 API for development, does not mean they are making use of DX 11 exclusive features. All it means is the decided to use the latest and greatest DX 11 API for development.

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Originally Posted by philip.ed View Post
Not many people will dissect a game's cover art to determine what is actually included.
Which is fine, but in the same breath just because they didn't read it before they bought it does not give them an excuse to beyach about it later
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.

Last edited by ACE-OF-ACES; 10-22-2011 at 06:11 PM.
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  #9  
Old 10-22-2011, 06:20 PM
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Great job by AoA. It's pretty obvious who in here understands how software is developed and who doesn't. You whiners might learn something if you actually read his posts.
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  #10  
Old 10-22-2011, 06:28 PM
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Well said Aces Agreed on all points, other than the fact that the statement was/is misleading to those of us who have limited knowledge in these areas, and unless I had asked the opinion of someone as knowledgeable as yourself, I really would have believed the game was making use of DX-11 (as many others clearly have too). My remark on 'necessity' was in reference to DX-11 being needed to run the game.

This debate aside, it doesn't sugar-coat the issues surrounding release videos on portraying the game (in showing how the release was misleading), but I think we understand one-another better now.

S!
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