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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #61  
Old 10-05-2011, 07:54 PM
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Ailantd Ailantd is offline
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Stuka wheel brakes have now very soft sound, but are not working and not stopping my plane ( or I´m missing something ).
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  #62  
Old 10-05-2011, 07:58 PM
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Ailantd Ailantd is offline
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inside bulb light in cockpits is stronger than sun light?
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  #63  
Old 10-05-2011, 08:01 PM
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sorak sorak is offline
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Quote:
Originally Posted by Winger View Post
Sorry but 3 Weeks for a bit of color changes. LOOOOL. More crashes, no prerformance increase. STILL no FSAA. NOTHING.
Shall i tell you guys from 1C what it looks like for me as a customer?
That youre not working but surfing the web all day and waste your time.
Shall i tell you something? I am really sorry but i as a customer am loosing interest in this game and am close to shelve it and play something else until maybe in some months something actually really happened.

I am no big fan of the FMs in Rise of flight but you folks should take an example from the ROF guys when it goes about speed of development and pace of patches. Thos guys are WAY faster than you folks and as far as i know are even the FAR smaller team.

BIG DISSAPOINTMENT!

Winger
So you will still come back after some months... Still a win for them.
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  #64  
Old 10-05-2011, 08:02 PM
PE_Tigar PE_Tigar is offline
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Quote:
Originally Posted by jf1981 View Post
Hello,

Very strange bright colors (bright red, while) more often than before, and very low frame rates quite often.
I run a Nvidia GTX 260 car, Phenom & Win 7, high graphics.
Have you turned off the epilepsy filter?
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  #65  
Old 10-05-2011, 08:04 PM
AlarmedBread AlarmedBread is offline
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Thanks to all you guys who checked this patch and saved me the time and hassle, much appreciated.
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  #66  
Old 10-05-2011, 08:06 PM
Pudfark Pudfark is offline
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Originally Posted by AlarmedBread View Post
Thanks to all you guys who checked this patch and saved me the time and hassle, much appreciated.
Ditto...
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  #67  
Old 10-05-2011, 08:12 PM
15.Span_Valalo 15.Span_Valalo is offline
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Quote:
Originally Posted by Gourmand View Post
it's not a patch, it's a beta patch... this is all the difference.
ok it is a Beta patch, but this beta patch is a rubbish... sorry for the coment but now the game is unplayable for me and i am too pissed, now is 5 oct 2011Today has been recess to 1 April 20011...

Originally Posted by Winger:
Quote:
Sorry but 3 Weeks for a bit of color changes. LOOOOL. More crashes, no prerformance increase. STILL no FSAA. NOTHING.
Shall i tell you guys from 1C what it looks like for me as a customer?
That youre not working but surfing the web all day and waste your time.
Shall i tell you something? I am really sorry but i as a customer am loosing interest in this game and am close to shelve it and play something else until maybe in some months something actually really happened.

I am no big fan of the FMs in Rise of flight but you folks should take an example from the ROF guys when it goes about speed of development and pace of patches. Thos guys are WAY faster than you folks and as far as i know are even the FAR smaller team.

BIG DISSAPOINTMENT!

Winger
+10000 to Winger
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  #68  
Old 10-05-2011, 08:18 PM
Kupsised Kupsised is offline
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Another confirm for the freezes on crashing. Doesn't happen when you go down in water though (even with a huge splash), so it's only actual explosions. Otherwise it's nice to have the .303's balanced so you can hear them again and the colours look great on the ground at least, but I'm not sure about the in-cockpit colours. They seem very saturated (I'm talking mainly about the 109 cockpit here, so it could be to do with the bright red lights) and I can't quite tell whether they're really really good or really bad.

On the up side though, load times are massively decreased.
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  #69  
Old 10-05-2011, 08:22 PM
slm slm is offline
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I also get the explosion crash.

While flying a single mission I noticed there is still this map bug (large lighter area at sea level) which was there already in previous beta patch.

I noticed there was another similar light area in different part of the same map, but a bit smaller. I can't remember if it was in previous patch or is this a new problem.

WinXP SP3, 2Gb ram, ATI 9550 2GB - driver version 8.861.0.0 (24.5.2011).
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File Type: jpg Cod_map_bug_1005.jpg (67.3 KB, 44 views)

Last edited by slm; 10-05-2011 at 08:30 PM.
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  #70  
Old 10-05-2011, 08:29 PM
Tree_UK
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So how many weeks are we going to have to wait this time for a fix for another broken patch??
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