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#21
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Draw distance looks promising at this 'Alpha' stage and there is also the option of an animated Pilot
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#22
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world of planes looks kind of promising actually, from those pictures at least.
not sure how world of warplanes will pan out, although guessing it'll follow a similar path as world of tanks/warships. Quote:
not a chance. it's most certainly a game. it may have calculations regarding penetration, armour angles, overmatching etc, but the layout is all arcade. a lot of things have been adjusted from historical values for balance, or you get tanks that are mismatched in terms of historical opponents. also, tanks with hitpoints? the 88/L56 being unable to oneshot shermans and t34s? mounting schmalturm on PZIVs? engagement ranges unusual above 3-400m? game.
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specs - OS - Win7 64 bit CPU - Intel Core2duo x6800 OC@3.2ghz MOBO - MB-EVGA122CKNF68BR RAM - ddr2 6gb @800mhz GPU - nVidia geforce GTX 280 1gb Last edited by MD_Titus; 08-21-2011 at 10:10 AM. |
#23
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As the developers of World of Planes already have said that the mapsize will be similar to Wings of Prey one can see how far the "simulation" goes!
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#24
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![]() I think I'll buy this game when it's out, at least my computer can handle it. |
#25
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#26
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[QUOTE=Mysticpuma;325729]
![]() QUOTE] "Ummm! whats showing on that dial on the left ???? better reduce the thottle so I can see the guage!!!!" Not so big a plus! Also it could be my old eyes but it's fairly hard to read the blurred guages. Luckly the rest of the cockpit is fairly crisp! Last edited by Skoshi Tiger; 08-21-2011 at 12:16 PM. |
#27
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Hi Skoshi, I think I said it was an 'Optional' Pilot? Maybe it could be just switched on for replays?
Also there will be 6-DoF so just lean a little to the left ![]() Cheers, MP
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#28
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It looks ok, the atmospherics and terrain textures look nice, but nothing exceptional at this stage. Oh the other hand, they have produced a fair amount of promising details considering this is alpha, compared to the CloD alpha product of 2008/9. It will be interesting to see how this turns out. You can never have too many sims (if one can call this a sim, but I won't flame at this stage). it is funny to see CloD fan-bois flaming this product; the same hypocrites who moan at others for pointing out issues with CloD. ![]() |
#29
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[QUOTE=Skoshi Tiger;325760]thats what i bought a track ir for. regarding the after effects well, thats why i didnt bought WOP.
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#30
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As usual people on this forum have no idea what their talking about. The guys who made "world of tanks" are making "world of WARplanes".
This is "world of planes". Made by the same guys who did "wings of prey". They already said it would be more simulation based than WOP. I hope you feel educated now..... |
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