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-   -   New HD video from the latest Alpha test of World of Planes (http://forum.fulqrumpublishing.com/showthread.php?t=25558)

Mysticpuma 08-21-2011 01:26 AM

New HD video from the latest Alpha test of World of Planes
 
What I like about this Alpha is that if you run it a few times you occasionally see different camera angles from the scenes.

With that in mind I ran the test a couple of times and put together this 5-minute video to some 'inspiring' music!

If you register at Yuplay you can download and test the Alpha yourself, but if you don't feel like it, here is the video showing just a few of the aircraft and effects coming soon!

http://i277.photobucket.com/albums/k...quence19-1.jpg

http://i277.photobucket.com/albums/k...quence47-1.jpg

http://i277.photobucket.com/albums/k...quence23-1.jpg

These pix by GloDark;

http://i879.photobucket.com/albums/a...WoPlanes02.jpg

http://i879.photobucket.com/albums/a...WoPlanes04.jpg

http://i879.photobucket.com/albums/a...WoPlanes05.jpg

http://www.youtube.com/watch?v=bF7Sfe3Df6c

Cheeers, MP

banned 08-21-2011 02:13 AM

If it has full CEM and awesome damage modelling then it will be a winner. Will be interesting if it goes towards an arcade game or a simulator game. A bloke at work is right into World of Tanks (His unit is currently world champs). He reckons the tanks are well modelled and it's more a sim than an arcade game.
We'll see I suppose.
I still hope CloD gets to what it wants to be though. I'd rather CloD at the moment. :grin:

Troll2k 08-21-2011 03:07 AM

It looks like it is just a benchmark.It interrogates your system and runs the test.It then phones home to tell mommy how well your hardware ran their game.


World of Planes – Time to check your system!

Gaijin Entertainment thanks you for your interest in World of Planes. We are working very hard on the project and are already running internal tests of a future Beta version. But here’s the thing: PCs come in thousands of different configurations and as you can imagine, to make a game work well on all of them is an extremely difficult task. That’s why we need your help! In order to tune the Beta even before releasing it we have made a special World of Planes Direct X9 Benchmark. This program will allow you to see a part of World of Planes and us to test the performance of your computer. The benchmark will send us your settings and test results which will give us an idea on how we are doing with the current version and what needs to be done before release. To participate in the World of Planes benchmark, please register for it at YUPLAY.com !

http://www.worldofplanesgame.com/en/news/

ElAurens 08-21-2011 03:20 AM

Like World of Tanks, it's an arcade game, emphasis on game.

NedLynch 08-21-2011 03:39 AM

Yeah, well, the video sure does not give any clues about sim vs. arcade.
The logo on their website looks too much like wings of prey, so too arcadey for me I guess.

Havoc04 08-21-2011 03:55 AM

Liked the Flak explosions :)

machoo 08-21-2011 05:03 AM

It looks alright but you can make anything look cool with editing.

albx 08-21-2011 05:29 AM

Quote:

Originally Posted by machoo (Post 325674)
It looks alright but you can make anything look cool with editing.

It's real time, I downloaded the benchmark, runs very well... but you can't judge if it's an arcade or a sim from that... it's still an alpha. The visibility distance seems very very low.. so maybe will be like Wings of prey with some new features... but i like very much the clouds

Jaws2002 08-21-2011 06:19 AM

Just ran the day time benchmark. Max settings, 1680x1050 (native resolution) average 105 frames, minimum 68.

The lighting is cool, the planes have nice skins, cool, a bit over done flak, crappy water, the clouds look awfully low resolution and very short visibility range.
Gave me the feeling you are playing in a fishbowl, with clouds painted on the walls.:|

snwkill 08-21-2011 07:26 AM

Yea wasn't impressed from that short video, I didn't see ANY damage modeling, and I saw a plane start spinning out of control simply from smoke with no wing damage...


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