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#1
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![]() Anyway. thanks for this great mod ![]() |
#2
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To zini4_tha_grunt: I know you are one of those who make Redsand mod. Can you tell me how to make a new color of an unit, I mean when making a new troop, I need a different color. I've already created new units, talents and abilities but the only thing I dont know is how to make a new color for an unit. Thanks in advance
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#3
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First of all u need to duplicate native unit's model. After that u have to use hex-editor, like winhex or any other and with this editor open unit's model (bma file) for "dds" word. Fater finding it you must rename it's name. (for example compare archmage.bma and firemage.bma files to get understanding of proccess). Once you renamed the texture in bma file - save it. But keep in mind, than new texture name must have the same amount of characters in name as old one. After that find native texture and rcolour it in photoshop (u must install NVIDIA plugin) or in any other advanced graphic editors. Don't forget to duplicate and remake your new model file (BMA) and new texture (DDS). |
#4
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#5
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Exactlly.
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#6
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I finaly figured out what caused problem i mentioned in first post on 4th page of this tread, about instantly killing every troop with 1 hit (1 peasant killing 2 EGD for instance).
It`s something with skill.txt skill.lua and eng_skill.lng files. As soon i learned 1 lvl of dark commander in might tree, this problem started. Bladeking you also said you encountered this problem before, so just to let you know what caused it. As for fixing it i have no idea how ![]() Last edited by Fatt_Shade; 08-27-2011 at 11:51 AM. |
#7
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![]() btw, I have a warning for any person who want to create new talents for monsters like bladeking77 ( e.g "sapphire scale" of Azure Dragon) You have to edit arena.lua file to create a "guide" for AI of the enemy or they will never use this talent even it available for use. There are some talent dont require doing this but most of talent which we have to create in the special_attacks.lua or addon_special_attacks.lua require editing arena.lua for AI usage Last edited by infernal1800; 08-29-2011 at 08:30 AM. |
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