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#1
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#2
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#3
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It's really bad that the first version has too many bugs, my mod include Redsands v1.1 in it and I dont really know how to apply those fixes into my mod. God damn it
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#4
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Even in Blizzrad's game various bugs could be found, so what had u expected from a group of fans?
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#5
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![]() Anyway. thanks for this great mod ![]() |
#6
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To zini4_tha_grunt: I know you are one of those who make Redsand mod. Can you tell me how to make a new color of an unit, I mean when making a new troop, I need a different color. I've already created new units, talents and abilities but the only thing I dont know is how to make a new color for an unit. Thanks in advance
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#7
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First of all u need to duplicate native unit's model. After that u have to use hex-editor, like winhex or any other and with this editor open unit's model (bma file) for "dds" word. Fater finding it you must rename it's name. (for example compare archmage.bma and firemage.bma files to get understanding of proccess). Once you renamed the texture in bma file - save it. But keep in mind, than new texture name must have the same amount of characters in name as old one. After that find native texture and rcolour it in photoshop (u must install NVIDIA plugin) or in any other advanced graphic editors. Don't forget to duplicate and remake your new model file (BMA) and new texture (DDS). |
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