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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 08-09-2011, 10:25 PM
Strike Strike is offline
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Join Date: Jul 2010
Location: Norway
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Quote:
Originally Posted by tk471138 View Post
logical fallacy....

you are a joke...stop trying to use misdirection cuz you have no other argument or point to make....
I'm sorry I upset you, my sincere apologies.

But on topic, really guys. Is all you can do demand demand demand? Like Luthier already kindof said he was looking to hire a community manager. That is another paycheck most likely. Now think about it. Let's say an average pay is 15-20 euros/hour. Now that means 2-3 guys working 1 hour is 1 Retail copy of CloD worth of money. Now take 6 years, time it with let's say 45 weeks (7 weeks for holidays and other forms of leave) and time that with 5 days a week and 8 hours and then think a team of ca 20 people.

20x15Eurox8x5x45x6 yrs with a little give or take that project in ONLY salary costs 3 240 000 Euros. You'd have to sell 64 800 copies of Clod (50E per copy) to match those 6 years of developement. And to top that, a huge piece of the cake per game sold goes to Ubi and 1C.

I know this is a very inaccurate calculation, but really the point is that in their current position I don't really think they can afford hiring a community manager. Or take too many breaks. Yes they all have breaks, but often they are unpaid and you spend them relaxing and gathering energy for the rest of the working day. Besides the point is, Luthier reads the forums more than he posts in it. A good thing if you ask me. Every time he posts a handful of users try to grab hold of him, ask him questions, ask why this and that hasn't been mentioned in the patch... etc etc. I assume it's because they havn't worked it out yet and it's not ready. Simple as that.
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