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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 07-21-2011, 08:46 AM
Opitz
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There is the potential. But this potential is defined by the "customer" needs. It is market potential. So if anyone want to be precise talking about "potential", they have to say the complete truth and stop lying to themselves and other - they should say this: This game misses the potential, there is a lot of unfilled potential etc... A potential also can be, for example, to run this game in 3D technology with a special chip devices connected directly to your brain. It is always about what potential is fulfilled. Potential means "what is possible"... Sure many things are possible, many are not yet. But what is possible already today in other games, is not there. Why?

Last edited by Opitz; 07-21-2011 at 09:01 AM.
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