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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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According to your avatar it seems improbable that you know enough about the view of england from the air to challenge the fidelity ín the sim.
The proper lighting/colorswill come with the proper weather. Also one must accept that computing power is limited, especially with all the features that are still switched off. The Landscape is not horrible, your choice of wording is.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#2
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At least the person you are so pompous to judge by his avatar knows how to spell England.
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#3
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Long time lurker, not much of a poster but this is getting ridiculous.
Cut the whining. Some of the guys here are just plain out dumb. "I'm upset because the Dev's are not talking to me" - Well, who the XXXX are you? You should be happy by the fact the devs are ACTUALLY posting here every once in a while. I don't see EA devs posting about progress of the "SIMS" series. Do they? "The team stress is self inflicted" - Seriously, what do you know? So many douchebags here think they know all about game development and processes that they are certain they deserve more. Chill the XXXX down and go get a beer. All those people who post "I shelved it"...wow, I'll tell you what, no one gives a XXXX. It all sounds like "O hold me before I burst". Go pull your drama elsewhere. I bought IL2 CoD just like the rest of you. And yes, it's not finished. So what? The patches keep rolling out and even though there are tons of problems the game is still enjoyable. And it will only get better. Instead of being supportive you give the dev's zero motivation to keep going.XXXXXXX retards. And yes, hate me all you want. You guys just bitch about things for the sake of bitching. Just like the post with "The waves are moving too slow" proved right on these forums. CD, out. Last edited by KG26_Alpha; 07-11-2011 at 03:11 PM. |
#4
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The only people to blame are the management of 1C who pushed the sim out too early, and threw a curve to Oleg by adding Steam at the last minute.
I do not blame the development team one bit for what has happened. No one else (Tree) should either.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#5
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You shouldn't blame anyone for that matter.
No video game in modern day leaves the studio completely finished. We'll take it even further. No piece of software which is related to the civilian market is EVER released bug free. It's a fact you should all embrace and learn how to live with. At least the 1C team keeps working and ironing out the bugs. And will continue to do so for the next decade at least. But mark my words, even 10 years from now, some of you are still going to bitch about irrelevant bullshit. 99% of it is self-made reality of how things should be made. Especially regarding flight models. Look at how much shit is posted in that matter yet NOT A SINGLE SOUL HERE has ever flown a Bf109...And that I can guarantee you. While on that matter, why are you blaming the management? Assume the management announced yet another delay in the release. They would of gotten their asses handed to them on a plate. It's a lose-lose situation and this community is full of double standards. You push endlessly for a release and when you get it you bitch about it. Seriously, go do something else. Last edited by ClearDark; 07-11-2011 at 11:45 AM. |
#6
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Agreed. We're bashing the very people who are actually cooperating with us. I very much doubt that they had a hand in deciding to release the game early.
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#7
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I think you guys are not seeing the forest for the trees.
The very core of the IL2 CoD is pretty solid, which namely is the immersion of flight and combat in ww2 planes, and the best of all ww2 sim are offering at this point. Everything else are details, both good and wrong, from both MG and us. The main fault I can find to MG at this point is the lack of constant communication. And not because we diserve it, but because it's the part of the trade we're doing with MG: we bought an incomplete game, and both MG and the community knows it. It is our choice to do so, as we know there's nothing else out-there for us, no interest from any other developer regarding ww2 combat flight simulation. These days customer rights are simple laughed at by game developig companies, but while I can have no simpathies and no quarter given to giants like EA, or Ubisoft, or Blizzard, or Bethesda pulling this, it is my choice to give it to MG, as I know they are struggling to pull this up with VERY limited resources and that without them, there's no immediate future for this genre. MG knows this too, and it should also know that they must offer something in exchange for this support. And that very thing is the communication with the supporting community. Beside this, there are many things needing addressing in current's game state, but the most important of them are, and in this order: a) the command system b) the sound system c) the AI d) the MP e) the FMB SDK and support f) dynamic weather g) dynamic campaign generator There's almost no one (me included) playing IL2 CoD online at this moment. And you know why? Not because the sim is porked, or because of the bad performance, but because most of the people willing to play IL2 CoD online are NOT willing to play mindless dogfights (withstanding the vulching fest of the small maps, or wander aimlessly over the BoB huge map). Most of us want to play into an online war, plain and simple. You won't see MP numbers going up until this will happen, and this can't happen until all the above points are solved, and in the order I've put it up in there. I'm playing ww2 sims (not only combat flight sims, but also tank sims, and submarine sims) back from Spectrum times (when they actually were nothing more than simple games), and nothing compares with IL2 CoD, even in the state in which is it right now. There's no going back for me to IL2 1946, and if this game dies, then I can't see any kind of future for this genre (at least in the following 10 years). Just have a look at what happened with Silent Hunter or with T34 vs Tiger games (which were the spearheads of the other ww2 sims). Last edited by adonys; 07-11-2011 at 12:06 PM. |
#8
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The saddest part those poor dumb sods don`t get is that IF 1C acted the same like 9/10 developpers , gave them two patches at the same time ignoring them COMPLETELY, they would just shut up and suck it up.Go to the EA forums and see how it works. Yet when the team tries to communicate, reports improvements and apologises to the crowd, they treat it as an invitement to further bashing those poeple with posts that present no value whatsoever.
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#9
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![]() Quote:
I hate comparisons but, regarding trees, look at this: edit-link to first picture: (shot number ![]() ![]() vs ![]() ![]() Last edited by philip.ed; 07-11-2011 at 12:37 PM. |
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