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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 07-08-2011, 02:15 PM
Ataros Ataros is offline
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Quote:
Originally Posted by furbs View Post
Most of us would like to know if they can get the colours and layout right once, why did the colours change in COD?
Regarding colours they already answered this question back in March and the answer was that the lighting engine is changed and became more advanced/complex. Sorry I can not find the link now it was probably at sukhoi.ru forums.

Please see my post on the previous page and Ali Fish post above.

Regarding layout they could develop some sort of algorithm for automatic tree placement as the map is to big to place all trees manually. The demo for IL-2 engine probably had trees placed by hand as area was smaller or they were not as pressed for time by UBI back then. Another thing the devs mentioned that number of trees and number of types of trees was reduced for optimisation.

Quote:
Originally Posted by furbs View Post
just to compare...
The 1st one just has like 5 times more individual trees with more branches = low fps on current hardware. We will have this amount of trees in 5 years when hardware is ready. No problem.

Last edited by Ataros; 07-08-2011 at 02:26 PM.
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