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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 07-03-2011, 08:30 PM
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ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by raaaid View Post
yes i can put a thread in a needle cause i have pseudostereoscopic view
The point is not that you should not be able to do that. The point is in difference: is it hardier or just the same?

Human is complex system, which includes lots of subsystems with various elements, whose either backup each other or complement each other. Depth isn't perceived just because of 2 eyes. Stereopsis is just small part of that subsystem. Take that out and depth will still be perceived, but precision will be reduced in some cases (i.e. catching a ball).

As for deflection shooting. Try looking at 2 object in line 100m away from you. Look with left eye, than with right one only. Difference will be very small, in fact so small that you won't even notice it. Stereopsis for humans work only at close distance. Deflection shooting at 100-300m is too far for it.
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  #22  
Old 07-03-2011, 08:58 PM
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Originally Posted by raaaid View Post
yes i can put a thread in a needle cause i have pseudostereoscopic view

but plz dont you agree that the depth perception of a 3d game or movie is different to that of real life?

thats my whole point for it not being implemented since would be kind of cheating augmented reality

the thing is FIVE TIMES IN MY LIFE I HAD A 20 SECONDS PERCEPTION IDENTICAL TO THAT OF A 3D MOVIE

therefore my confusion

i know my perception of 3d is wrong cause ive had brief times of awesome depth perception(like in a movie)i wonder about the rest

for example could marseill excelsior at deflection shooting be due to having had authentic steroscopic sight contrary to the rest?
The big difference between 3D film/tv/gaming and real life is depth of field and focus.. If something in the background of a 3D film is out of focus you can never get it in focus like you could in RL this confuses the brain and can make watchng 3d films hard work.

At the end of the day 3d is a 'trick' there is no depth, it just looks like it. Your brain knows this and that's why 3d feels like 3d, not RL.

As for your depth perception...

Here's a test

http://www.mediacollege.com/3d/depth...tion/test.html

3D would have some advantages over 2D in CloD, the main one being the ability to see past the cockpit framework more easily. I don't think it would improve shooting though.

Last edited by winny; 07-03-2011 at 09:02 PM.
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  #23  
Old 07-03-2011, 09:09 PM
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yes thanks seem my perception is considered right wich makes me think we all have it wrong

maybe some day a conversation like this makes sense:

do you see that star?

which one the close star?

not the far away star i mean

actually in 3d games all is in focus
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  #24  
Old 07-03-2011, 09:26 PM
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well i think introducing in the game stereoscopy wouldnt solve the bars isuue:

binocular rivalrly:

if each eye is presented a different image(its said according the scientific community) the homo sapiens doesnt experience interhemispheric fusion but one image is supressed, so you would probably see two bars making it even worse

so me and the people whom i tested who dont have binocular rivalry and my natural day and half cycle makes me think im alien

for example using this technique to draw human binocular rivalry makes it imposibble

i looked with one eye at the picture and with other at the painting and see both at the same timene with each brain hemisphere

this is thanked to have a developed corpus callosum which interconnects both hemispheres

as a fun mention in the 4400 show promicine kills those with a not developed enough corpus callosum, its in the wiki

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Last edited by raaaid; 07-04-2011 at 12:15 AM.
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  #25  
Old 07-03-2011, 10:04 PM
zoopyzook zoopyzook is offline
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What? I don't even....
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  #26  
Old 07-03-2011, 10:26 PM
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i was joking but im serious that if you implement steroscopic in the game youll see two bars double trouble
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  #27  
Old 07-04-2011, 12:56 AM
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hell at last i was being devil advocate

of course stereoscopy should be implemented

i cant wait to deflection shotting while knowing if my bullets are at same distance than foe by artificial enhancement

most people cant do that in real life
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  #28  
Old 07-04-2011, 01:42 AM
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well you could if 3d got implemented in clod

mayas were crosseyed on purpose i wonder if they did it to augment depth perception

oh and i think i was the first to spot that in the old il2 tracers had 200 ms delay , thats like 20 m wrong aim

edit:

if i ever have a 3d perception like ive had brief times like if i was in a 3d movie i would like to happen in an starry night

i wonder what i would think if i could tell which stars are close and whuiich stars are fare

can the mind measure a mililionth of a millionth of degree?
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Last edited by raaaid; 07-04-2011 at 01:46 AM.
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  #29  
Old 07-04-2011, 02:03 AM
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funny. Not sure weather you know this or not, but it is both eyes that give depth perception. Walk around for 12 hours with one eye closed, see what happens. It's a biologically proven fact that you lose almost all sense of depth perception when you only have one eye, which is also the reason why you cannot get a medical clearance to fly an airplane in real life without the use of a safety pilot.

Simply closing/covering one eye for a few seconds, or even a few minutes, doesn't really give you that sense of loss of depth perception. go a full day with an eye patch. Try to drive, or even walk. THEN, come back and tell us what we should or should not want.

As for 3D support, don't care either way.
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  #30  
Old 07-04-2011, 02:06 AM
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yes youre right cause with one eye you dont even have pseudostereoscopy

but do you really think im bizarre because of wondering why in a 3d movie i have a "bizarre" perception which i dont have in real life?

and i bet im not the only one
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