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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-16-2011, 09:12 AM
xnomad xnomad is offline
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Same here, I share Blackdog_kt's views on this and can't go back to IL2.

I want to be able to get as close to the experience the pilots had in those days. I want to be able to get a good representation of what they had to do and I also want to know if I could do it.

We'll probably never be able to simulate G forces, fatigue and disorientation that real pilots had to contend with but anything we can simulate I want included. IL2 just feels arcade-like after COD, yes I've modded up but it just doesn't come close.

I really enjoy the procedures you need to follow to keep your plane in the air, however not that much that I'll fly FSX as I also need the excitement of hunting or being hunted.
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Old 06-16-2011, 09:18 AM
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Redroach Redroach is offline
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yeah, I concur, too - The basics of CoD are just superior to Il-2 and going back is really hard. And that's what makes me even more angry, as we have the choice to get annoyed by the CoD alpha or do that step back to Il-2... a dilemma that shouldn't have reached the end-user at all.
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  #3  
Old 06-16-2011, 09:30 AM
RE77ACTION RE77ACTION is offline
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Originally Posted by Redroach View Post
yeah, I concur, too - The basics of CoD are just superior to Il-2 and going back is really hard. And that's what makes me even more angry, as we have the choice to get annoyed by the CoD alpha or do that step back to Il-2... a dilemma that shouldn't have reached the end-user at all.
I do not fully agree with you. I rather play CloD as it is now than having to wait another year. The sim isn't finished by far but it has already a lot to offer. And every new (and free) update will feel like getting a new game. It couldn't be better in my opinion...
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  #4  
Old 06-16-2011, 10:19 AM
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David198502 David198502 is offline
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I do not fully agree with you. I rather play CloD as it is now than having to wait another year. The sim isn't finished by far but it has already a lot to offer. And every new (and free) update will feel like getting a new game. It couldn't be better in my opinion...
i agree!the only concern i have, is that there is the possibility that cod will get abandoned by devs one day, if they dont get enough cash in their wallet, leaving us with an rough diamand.
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Old 06-16-2011, 08:35 PM
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klem klem is offline
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i agree!the only concern i have, is that there is the possibility that cod will get abandoned by devs one day, if they dont get enough cash in their wallet, leaving us with an rough diamand.
This is the ONLY thing that matters. Anything can be fixed if CoD (SoW?!) prevails.

Those that don't like CoD can go their own way. If they are not interested that's their perogative but please stop bleeding all over us although, like others, I will try to persuade those who are unsure.

Those that are interested in it can wait patiently while we feed the bugs back and the devs work on it or buy it and try it (and support the bug reporting if they like).

There are many of us that accept that its still being fixed and will still be around when it is but if this sim fails we are stuck with IL-2 and its ten year old technology, FMs and DMs (no matter how smart the mods) and nothing else new in WWII sims of the IL-2/CoD type for the foreseeable future, if at all. Apart from re-dressing, IL-2 has almost reached it's limit and don't forget, TD are denied permission to create a BoB scenario in IL-2, the archetypal WWII air battle and one of the largest air battles of the war.

CoD is only the start of a new standard in WWII simulation providing it gets the support it needs, and please don't regurgitate the 'why is it it like this/how could they' arguments, we've heard them all and we've a good idea why.

Accept it or leave it but please, stop bleeding over it, its old news.
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Old 06-16-2011, 10:24 AM
Ze-Jamz Ze-Jamz is offline
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Totally agree, my old man loves Il2 ..hes just happy to sit as a gunner in a Lancaster,b-17 etc and shoot some planes but for me it looks crap, i mean real bad and as you can see that is with the latest mod packs..

Il always have mucho respect for the creators of Mods for Il2..~S~

But for me it looks rubbish now, the cockpits are just rubbish, it reminds me when i was playing WW2 online (subscription) as a pilot, oh the days and then come over to Il2 which was about 5-6 years ago..the difference in detail, cockpits even FM back then was amazing..i never went back to WW2OL just as i cant go back to Il2 now, if this game failed and ceased to exist then yes i would as its a ww2 sim and thats my tipple..always has been

The bugs are dam annoying in Clod but i hope that they are soon to be ironed out and that we can then start to enjoy new content etc etc just like when Il2 was first released, lack of AC, biased AC, performance issues etc, lack of content..

Ive vented my anger in these forums more than once and ive upset some folks so appolgies if i offended anyone in the process but i will still be here playing this game for a long time yet, even in its current form i enjoy it more than Il2... that reason is the only reason i care about
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  #7  
Old 06-16-2011, 10:52 AM
csThor csThor is offline
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First to say I don't like the d*ck length comparisons and the squabbling CloD vs RoF. Where does the testosterone and the territorial jousting come from? What's the point? RoF has - in my opinion - currently the far superior offline experience, despite the perceived or real FM/DM issues (don't have the time to play ATM so I can't check it thoroughly). CloD is - at the moment - not more than a very interesting flight sim engine with a load of potential ... and an equally large load of bugs and issues. But one thing it is not: a game. I haven't found any gameplay so far - the campaigns are a bad joke, the FMB is still very much a work in progress so the community is very limited in what it can do with it to improve the campaign situation and a number of key objects (read: warships) aren't present at all so a realistic campaign is hard to create anyway.

Once the technical issues with the engine will be fixed the real challenge for Maddox Games will come: giving the engine a campaign system worth the name. This I consider a much greater challenge than fixing the numerous technical issues (regardless how obstinate these prove to be, SLI anyone? ) because it requires not only technical skills such as 3D modelling, creation of textures or coding but sheer creativity.
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Old 06-16-2011, 11:42 AM
JG53Frankyboy JG53Frankyboy is offline
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i dont think anything about "gameplay" will come from the oficial side.....

A more userfriendly , or a least a proper documentation for it, FullMissionBuilder and a working eventlog files should enable the community to create at least the same on- and offline experience like in IL2.
I can remember , after 2 month of original IL2 release i had already plenty of online COOP missions in my logbock. And i was in missionbuilding.
Nothing so far about that in CoD.
That the secanario/planeset is limited we knew long time before CoD release. So that is no reason to complain for me (even i dont realy like the BoB scenario, but thats a very personal opinion!).

Comparisons with RoF i also dont like. Its a game from another developer. With a FMB far from beeing simple i have to ad ............
And it has also its Bugs and little mistakes - as IL2 had also for all its years

In a time when CoD will 'work' for me, i still will fly RoF too.
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  #9  
Old 06-16-2011, 11:52 AM
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JG52Krupi JG52Krupi is offline
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Yes even though my squad doesn't fly rof I have and still plan on supporting them.

Unfortunately it's not ww2 and the planes are quite simple and it's very hard to compare two aircraft like you can with the 109 and spit. The ww1 planes in the axis and allied sides are too different (I know some can be compared but at the end of the day the Germans had manoeuvrable aircraft and the allies fast ones).
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Old 06-16-2011, 12:28 PM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by csThor View Post
(regardless how obstinate these prove to be, SLI anyone? ) because it requires not only technical skills such as 3D modelling, creation of textures or coding but sheer creativity.
Seams like COD isn't the only sim that's having problems with SLI/ Crossfire.

http://riseofflight.com/Forum/viewto...p?f=45&t=18901

The issues sound very similar to COD.
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