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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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+1 In my working life I have always said I can manage good news, or bad news, it's just no news I can't manage. Communication is key, with the team, with the stakeholders, and yes with the customers.
Here we the community is both part of the team (unpaid beta testers) and the customer - and given that we can influence our friends and colleagues opinions, we are key influencers as well. I know parts of the community has a tendency to jump on anything you say and some twist it to their own needs - but some news good or bad will stop some of the wild speculation and allow the level headed amongst us to make informed judgements. I hope we get some form of update on the next patch eta and roadmap soon, but I won’t hold my breath, though it would be nice to be pleasantly surprised. |
#2
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Well written open letter but...
...I don't have the game yet so I hang here in the forum. If I had the game I'd be flying while waiting for patches! |
#3
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Nice +1
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#4
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Also +1 to the point Sternjaeger II brings up. We would appreciate (us people, who actually bought the game and beta test it.) to have an update on what is going on. hum... I'm wondering if they haven't come back from that holiday, made a quick and dirty beta (apparently knocking out multiplayer....) then leave back to their vacations !! ![]() |
#5
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This is a strange, strange forum... |
#6
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It's a great start, but the forum ought to be a place where fans can voice their concerns and criticisms to help the devs know what aspects of the game to work on. Last edited by von Pilsner; 05-13-2011 at 06:25 PM. |
#7
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That's your assumption. I bought every single edition of Maddox Games IL-2 series, also have CoD, just don't have the rig for it.
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#8
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#9
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![]() Cheers. |
#10
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Communication can be better, but it's a double edged sword in a way.
I agree that it would not hurt one bit for Luthier to quickly pop on here and say: "Sorry, no patch this weekend...very busy right now...got to run." But on the other hand, do we expect him to lay out a roadmap for the next two or three months? That can get messy. If he commits himself to saying that (for example) engine sounds will be implemented in the next two months, people are going to consider that written in stone and hold him to that. Then some problem crops up, maybe something nothing related to sound, but it puts the schedule behind by a few weeks. Then people start compaining that they were lied to, that this game will never be finished etc. You know how it goes. Damned if you do, damned if you don't. |
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