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#41
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regards robtek
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#42
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It seems that too many people expect CoD to be an all-encompassing battle of Britain simulator, but RoF you say is not supposed to model WWI and only needs to focus on the aircraft. Oh really? So why shouldn't CoD be allowed to do the same? A two year old sim that focuses on a conflict with a more or less completely static frontline on a single map (plus seasonal texture variations) can't give you the complete WWI experience of a single year of that conflict, due to a severely limited choice of units to use as "actors" in recreating those WWI scenarios and this is just what's common knowledge and a direct consequence of its subject matter (less complicated aircraft, weapons, systems, etc). I'm not even mentioning the design complaints and limited engine capabilities reported by people who actually have the sim. Two years on it seems that RoF still gets a pass for being developed by an upstart team, while all the judgmental attitude is reserved for the IL2 series. It's fine by me to have strict and high standards, as long as you apply them equally to all games you review and at similar points during their life. If you want to compare CoD with RoF, compare them at release. CoD has more flyables, more AI units and more stuff to do because the subject matter is more complex by nature, yet it's cheaper to own and improve on and with less restrictions on how you can play your game. Does the much touted dynamic campaign of RoF work in offline mode? I don't think it does, in fact the only thing you can do offline is fly single missions and scripted campaigns which is (ding ding ding!) exactly what CoD has and with a more or less comparable amount of flyables but most importantly, a much more varied selection of AI units and the ability to use a lot of them in a mission to help enrich the scenarios we want to recreate. I'm not telling you not to like it, i have been tempted to give it a go myself on various occasions. However, the way they develop and grow that sim is completely incompatible to what i expect from a simulation while on the other hand, the IL2 and CoD approach is much more suited to my taste-->long story short, it's a matter of taste too. What i'm trying to say is that today's RoF is nothing like the early days, but if we go by that line of reason that says "the only thing that matters is a comparison in the present", then RoF must have been pretty awful too in its early days because IL2 was so much more complete, optimized, hassle-free and with tons of content. As you can see, this school of thought only serves to create a skewed perspective, is not fair to any of the games/sims reviewed under such a "rule system" and completely denies any possibility of innovation in the genre. Why? Because if we compare sims with such a mind-set the older one will always win and there will be no room for anything new. RoF was worse than CoD upon release (not to mention the original IL2) so if people had compared it to IL2 the same way you now compare it to CoD, the verdict would be that it didn't have the right to even exist. And if people thought like that, it wouldn't have improved to become the much better sim that it is today. See where this is getting? All this is like taking a look at a litter of newborn puppies, deciding they are useless and opting to drown them in a pond instead of letting them grow, only because you can't go hunting with them just yet ![]() |
#43
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Last edited by Zoom2136; 05-08-2011 at 09:33 PM. |
#44
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BTW, you may have been lucky than that gunner got tunnel vison... ![]() |
#45
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Hmmmmmm |
#46
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Yes Khamsin,
i also got the idea that he wanted to replay the movie ![]() ![]() But then there should be HA112 and no Bf109 and there should be CASA 2-111 instead of HE111. Oh, and od course all the Bf110 and Ju88A1 and Do-17 /215 are too much. No stopping now, the tiger moth, the defiant, the blenheim, the Beaufighter and the Wellington have to go also. So many resources wasted. sic!
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#47
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#48
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So you are wrong and obviously unknowledgable since you're trying to say that ROF will never reach the "POTENTIAL trolololol" of COD. The only potential I see is the discarded area of Ubisoft's big failed games lounge unless something is done soon and not in two years. Imma leave this here since it validates everything. Amidoinitrite? I have simply given my opinion on the matter and you simply want to start some bull shit. Maybe I should wait for a couple years before I get the game that they actually meant to make which is a horrible strategy since they have publishers. Last edited by TacKY; 05-09-2011 at 12:30 AM. |
#49
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I sure as hell paid full price. As far as I'm aware, ROF took a dam sight less then 8 years development plus a alpha release plus god alone knows how many patches it's going to take before I don't feel I was defrauded out of my money. Yes, I'm aware it's only 30 bucks. I'd be bloody annoyed if the bar man short changed me a couple of quid even if the beer was drinkable. When he short changes me AND serves cat's piss then .... But still, if you like the taste. |
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P O T E N T I A L On these forums, you never talk about the current state of the game. Only its P O T E N T I A L. Also, he is trying to say that it will magically get better once it is released in the US. They can have their delusions. Last edited by TacKY; 05-09-2011 at 12:34 AM. |
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