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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-02-2011, 12:37 AM
Hunden Hunden is offline
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Quote:
Originally Posted by Phazon View Post
HD6xxx series seem largely unaffected. Its more prevalent on the HD5xxx and 4xxx series.

That said, while I get the clockspeed bug I don't get the 3 blue lines horizon bug that the HD6xxx series gets. It just goes to show how card architecture changes with each new series affecting how Clod runs and looks on our PCs.
I'm running 5770 and I don't have that problem. Runs pretty smooth for me and no I am not checking my fps because I dont want to know. All I know is it is smooth
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Old 05-02-2011, 02:53 AM
Orpheus Orpheus is offline
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Originally Posted by Luftrofl View Post
That contradicts his huge fps gains from forcing max clocks. I am having the same issue with my 5750 locking at 400MHz and I know for a fact it IS NOT operating past the 400MHz limit at any point while I play CoD.
Quite right. It is not dropping as we check...

[QUOTE=Rattlehead;277131]
Quote:
Originally Posted by Hunden View Post

In GPU-Z, there is a checkbox that you tick: 'Continue refreshing this screen while GPU-Z is in the backround.'
...and this is how we know. GPU-Z gives a steady 400mhz throughout all modes of CloD operation. This does not occur at any other time, or in any other game.

Quote:
Originally Posted by Hunden View Post
I'm running 5770 and I don't have that problem. Runs pretty smooth for me and no I am not checking my fps because I dont want to know. All I know is it is smooth

What drivers are you on? Could you check to see if your card is clocking properly so we can maybe start to identify what you've done that we've not? What's your full system spec? CCC settings? Maybe try helping instead of gloating?
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Old 05-02-2011, 03:04 AM
Thee_oddball Thee_oddball is offline
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If you have flash video acceleration enabled and running at the same time as running a game then it will be locked at 400Mhz as that is what the UVD uses and it cannot go any higher. So disable hardware acceleration in the flash settings before launching a game. Running one or more screens defaults to 400Mhz but that is the minimum not the maximum.
S!
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  #4  
Old 05-02-2011, 03:14 AM
Orpheus Orpheus is offline
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@ The Oddball - beat me to it, was just coming to post this myself. Did some googling. TO quote you:

If you have flash video acceleration enabled and running at the same time as running a game then it will be locked at 400Mhz as that is what the UVD uses and it cannot go any higher.


What's doing it is the BLOODY UBISOFT SPLASH SCREEN that appears when the game starts up - the vid plays and locks the card to UVD clock settings. I got around it by renaming the LOGO.wmv so it doesn't play:

Quote:
Originally Posted by Flanker35M View Post
S!

Go to X:\..\steamapps\common\il-2 sturmovik\parts\core\GUI an rename LOGO.wmw or remove it = no more UbiSoft at start up.
http://forum.1cpublishing.eu/showpos...47&postcount=4


THIS FIXES THE UNDERCLOCKING PROBLEM! Yahooo!!
  #5  
Old 05-02-2011, 03:25 AM
JG14_Jagr JG14_Jagr is offline
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Originally Posted by Orpheus View Post
What's doing it is the BLOODY UBISOFT SPLASH SCREEN that appears when the game starts up - the vid plays and locks the card to UVD clock settings.
!!
So what you are saying is that its all Ubi's fault after all!!!!
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Old 05-03-2011, 08:41 AM
Blackrat Blackrat is offline
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Some feed back

Beta patch 2

Blanks out my extended screen which I use for vent etc.
Grey text in box is too hard to read if you have shot anyone down etc.
Wheel noise in spitfire in air seems to be back, touch and go to stop it
Vsync for me still only works if aero is on

Rolled back to Beta patch 1 to solve the above except Vsync

On the dedicated server beta 2 was unstable and unpredictable, beta 1 is very stable although some memory leaks noticeable keeps being logged out by steam, currently running beta 1.
  #7  
Old 05-03-2011, 09:04 AM
Wolf_Rider Wolf_Rider is offline
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have you tried hitting the brakes to stop the wheel noise?
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  #8  
Old 05-02-2011, 03:27 AM
Phazon Phazon is offline
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100% works for me. Renaming the Ubisoft logo so it doesn't load up fixed the issue. Looks like Maddox Games would be better off using something more recognised like Bink to play the logo. The flash video has terrible interlacing anyway.
  #9  
Old 05-02-2011, 11:39 AM
Aty2 Aty2 is offline
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Quote:
Originally Posted by Phazon View Post
100% works for me. Renaming the Ubisoft logo so it doesn't load up fixed the issue. Looks like Maddox Games would be better off using something more recognised like Bink to play the logo. The flash video has terrible interlacing anyway.
with that graphic quality you have the game set?

low, medium, high......

how many fps you get on london?

byer
  #10  
Old 05-02-2011, 05:20 PM
Orpheus Orpheus is offline
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Just as an update, seen a few posts to say my Ubi splash fix has solved their underclocking problem, which is great. However, one thing I have noticed since doing this is that I now get little glitchy lines coming from the 'target arrows' on the HUD, similar to several screenshots I've seen here. I'm pretty sure the two aren't related as I've noticed the same when trying to play at lower resolutions before solving the underclock problem.

Anyone else getting the same, post fix?
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