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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #271  
Old 05-01-2011, 09:06 AM
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klem klem is offline
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Quote:
Originally Posted by timholt View Post
I have been hanging off applying any beta patches to the game but it looks as though the actual patch is now going to be some time away.
Can I just apply the latest patch or does the previous one need to be installed first.
If I apply it and it is worse than what I have now, how do I uninstall it, by updating files through steam, is that all that is required?
Open the Steam user panel and look at the game in the Library, right click it and select Properties and look at the Updates Tab. If Automatic Updates is set to "Always keep this game up to date" and if you have been using CoD through Steam then you are up to date except for the last beta patch. If it isn't selected then select it and Steam will update to the last official Steam release.

Then all you have to do is download the beta patch and unzip it to your Game Folder and you are done. I would suggest you try CoD out first after the latest Steam update before d/loading the beta patch. Some people report problems after patching and 1C have held off releasing it as a Steam update so I'm sure there are things that need tweaking. Personally, I haven't had any problems that I can relate to the patch. You may be happy with what Steam gives you and decide to hold off on the beta patch. Your choice.
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Last edited by klem; 05-01-2011 at 09:10 AM.
  #272  
Old 05-01-2011, 09:47 AM
Katana1000S Katana1000S is offline
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Question

Looks like Crossfire users are having problems, what about SLI?

I'm ordering a new 27" Dell U2711 LCD tomorrow, this one has a res of 2560x1440 over my current LCD's 1920 x 1080, running 1 x GTX570 SC just now and thinking I might need one more in SLI to help at this resolution (+ I like comp parts because I'm a hardware geek) if no performance gain in SLI is there at least no performance loss?

I do believe SLI was meant to be in this patch.

Last edited by Katana1000S; 05-01-2011 at 09:50 AM. Reason: to add email notification
  #273  
Old 05-01-2011, 04:56 PM
Orpheus Orpheus is offline
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Originally Posted by Blackdog_kt View Post
Would it be possible to have some clarification on the issue of Ati cards staying at low clock speeds? This has been improved for me with the last beta patch as it went from "desktop mode" 240Mhz up to 500Mhz when i'm in the sim, but it still won't go up to 850Mhz which is the maximum (non-overclocked) factory setting for my 4890. The difference is that it runs at 20-30 FPS at 500Mhz, while at 850Mhz it can easily go into the mid 50s.

The reason i'm asking is that maybe we could help resolve this faster. For example, is it something that will have to be patched in the sim to enable catalyst to recognize a game is being run and throttle up the GPU, or is it a driver issue and we're better off reporting it to Ati/AMD directly?

If any of you fellow with access to the Russian forums could tell us about any possible information on this issue it would be much appreciated

I used Ati tray tools to force the clock speeds to 850Mhz but i don't know what other settings to use (cooling fan? voltage? etc) to keep the GPU running stable.
I do get 50 FPS over most kinds of terrain, 25-30 over London and 20-25 in the Black Death track with the clocks set that way, but it ends up rebooting my PC after 40 minutes or so.

This doesn't happen in any other game where catalyst/drivers automatically runs the GPU at 850Mhz so i doubt it's an issue of overheating (GPU temps hover no higher than 60-65 degrees anyway), but i don't know what kind of other settings the drivers possibly change when throttling up the GPU.


Just seconding this, I have exactly the same issue with my 5770 and until this is resolved, those of us with this problem are essentially running on crippled hardware. It's not just the 69xx series, it seems spread over a wide range of ATI cards. Please fix this!!
  #274  
Old 05-01-2011, 05:35 PM
#402FOX #402FOX is offline
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Quote:
Originally Posted by Orpheus View Post
Just seconding this, I have exactly the same issue with my 5770 and until this is resolved, those of us with this problem are essentially running on crippled hardware. It's not just the 69xx series, it seems spread over a wide range of ATI cards. Please fix this!!
Guys I run a Asus 6850 and i have never had the problems with the card not ramping up in game. All versions of the game have been ok for me in regard to clock speeds on GPU. I have also used diffrent versions of Ati drivers 11.1 thru to 11.4.

sys specs

AMD Athlon II x4 @ 3.2GHz
4 Gig ram
Ati 6850 1 gig
Windows Vista 32bit
  #275  
Old 05-01-2011, 08:33 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by Thee_oddball View Post
Black are u sure that it is not maxing out the settings once the action starts? i have an ATI card aswell and it will not move beyond idle till the action begins.

S!
What i did was open my catalyst panel and go to the tab where it shows the clocks. Then, once i'm in the game i alt-tab out and check it. I have tried the same with Ati tray tools and the findings are similar.
Pre-patch: GPU clock stuck at 240Mhz.
With the latest beta patch installed: GPU clock increased to 500Mhz.

It's a bit weird, since the GPU's factory settings (MSI Cyclone Ati 4890 1GB) specify 850Mhz.

Could it be that it starts scaling back down once i alt-tab out of it to check it, in which case i'd need another 3rd party tool that can be run as an overlay on top of the sim to really see what's going on?

On the other hand i'm pretty confident it doesn't "throttle up", since i can easily see the difference in FPS (confirmed by the in-game FPS counter) between running what the driver wants and forcing it to 850Mhz with Ati Tray Tools. Leaving CCC to manage it i currently get 20-30 FPS on a mission with a high amount of things to render, forcing it to use the factory specified maximum clock speeds gives me 50+.

The only problem is that forcing it via ATT ends up with a crash and reboot every 40 minutes because i'm only changing the clock speeds, i don't know what kind of fan speeds and voltages to use (which would be automatically taken care of by the driver if it was being recognized the same way my other games are).
  #276  
Old 05-01-2011, 08:40 PM
AARPRazorbacks AARPRazorbacks is offline
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Looks like we may not get the new Patch for another week if thy are on holiday.

flyer01
  #277  
Old 05-01-2011, 09:16 PM
TonyD TonyD is offline
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Quote:
Originally Posted by #402FOX View Post
Guys I run a Asus 6850 and i have never had the problems with the card not ramping up in game. All versions of the game have been ok for me in regard to clock speeds on GPU. I have also used diffrent versions of Ati drivers 11.1 thru to 11.4.

sys specs

AMD Athlon II x4 @ 3.2GHz
4 Gig ram
Ati 6850 1 gig
Windows Vista 32bit
Yeah, me neither. Strange how it has affected some cards and not others. I could understand it if it wasn't running in 'true' desktop mode (as it was a patch or two ago), but not now -?
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  #278  
Old 05-01-2011, 09:42 PM
Orpheus Orpheus is offline
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Quote:
Originally Posted by #402FOX View Post
Guys I run a Asus 6850 and i have never had the problems with the card not ramping up in game. All versions of the game have been ok for me in regard to clock speeds on GPU. I have also used diffrent versions of Ati drivers 11.1 thru to 11.4.

sys specs

AMD Athlon II x4 @ 3.2GHz
4 Gig ram
Ati 6850 1 gig
Windows Vista 32bit
Quote:
Originally Posted by TonyD View Post
Yeah, me neither. Strange how it has affected some cards and not others. I could understand it if it wasn't running in 'true' desktop mode (as it was a patch or two ago), but not now -?

Yeah that's the thing - it doesn't seem to affect all ATI users, just some, which is the weirdest part. I expected the proper fullscreen in the beta patch to solve it too, but it didn't. Mine sits at 400 stable during all CloD gameplay, from the menu to flight, when it should be running at over twice that. Cat 11.4 actually seems quite decent, seen a little boost in most games overall, but it was doing it with 11.3 as well, so I don't think it's that. No other ideas tho
  #279  
Old 05-01-2011, 10:55 PM
Insuber Insuber is offline
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Beta patch 1.14305 here. Just a couple of launcher.exe CTD - crashes to desktop. Smoothness looks improved, fps is ok with very occasional stutters (above sea). I didn't try much above land.
Online play starts to resemble to something, imho. I've enjoyed a decent on line flight tonight on a French FR server, populated with several AI's.

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  #280  
Old 05-01-2011, 11:35 PM
Hunden Hunden is offline
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[QUOTE=Blackdog_kt;277044]What i did was open my catalyst panel and go to the tab where it shows the clocks. Then, once i'm in the game i alt-tab out and check it. I have tried the same with Ati tray tools and the findings are similar.
Pre-patch: GPU clock stuck at 240Mhz.
With the latest beta patch installed: GPU clock increased to 500Mhz.

It's a bit weird, since the GPU's factory settings (MSI Cyclone Ati 4890 1GB) specify 850Mhz.

Could it be that it starts scaling back down once i alt-tab out of it to check it, in which case i'd need another 3rd party tool that can be run as an overlay on top of the sim to really see what's going on?

That is exactly what is happening. clock speeds drop as soon as the action stops. I check clock speeds with a second monitor on with the ATI control center open on it. I'm sure your operating at 850Mhz until you stop playing to check clock speeds.
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