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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-01-2011, 07:18 AM
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klem klem is offline
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See previous post for my settings etc.

I also posted this on a regular thread but I think it belongs here:

I have created a dogfight mission with a Weather Object set as overcast at 300m, Hurricanes at Hawkinge, static heinkels and stukas across the channel at Saint-Inglevert and a few 109s patrolling their area. I have set the density etc properties of the weather as low as they will go (the sliders).

Problem: When friends join me (I'm running the server on my playing PC) they do not get the weather - just clear skies - while I am flying in the overcast.

Any ideas why? Is this part of 'the weather is porked' or could it be something to do with settings?

If it means anything, while I see the blue ground targets on my map right from the start, my friends don't until they get near the French coast and while I can see the ground targets dots from miles away - even through cloud (!) - my friends don't until they are close.
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  #2  
Old 05-01-2011, 06:36 PM
Desertowl Desertowl is offline
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Default magnifying mirror and stuttering enemy hits

hello all,

All in all, the game runs fairly smooth for me, but i did notice 2 annoying bugs that i didnt see listed here in the forum (but i guess they are mentioned here somewhere).
1. the mirror in the spit is magnifying - i can see pixelated view of the ocean or whatever behind me.
2. when i hit an enemy plane, the game suffer from a micro stutter at the moment of impact.

version is the latest official, settings are around med-high, except for shadows @ low.

system details:
quad e6600@2.4
GTX 560 TI
6 GB DDR2 RAM
22" monitor
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  #3  
Old 05-04-2011, 07:58 AM
SEE SEE is offline
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Objects with no collision detection. You can fly through radar towers, etc.
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  #4  
Old 05-04-2011, 07:08 PM
Ivan Fooker Ivan Fooker is offline
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Latest Patch 14433

I have problems since that patch with my controls (x52 adressed via SST Software).
Some keys and the throttle aswell reacts very lagged or irregular atm.
Full throttle doent lead to full throtttel ingame.
Oil or water rad doesnt open on my keys.
Same belongs to my prop pitch.

(win7-64;I7-920@3.01;hd5870;x52)


Edit:
Sorry...me dumbass,forgot to deactivate anthromorph controlling...
Everything works fine so far.

Last edited by Ivan Fooker; 05-04-2011 at 07:19 PM.
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  #5  
Old 05-09-2011, 04:17 PM
Winger Winger is offline
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Quote:
Originally Posted by Ivan Fooker View Post
Latest Patch 14433

I have problems since that patch with my controls (x52 adressed via SST Software).
Some keys and the throttle aswell reacts very lagged or irregular atm.
Full throttle doent lead to full throtttel ingame.
Oil or water rad doesnt open on my keys.
Same belongs to my prop pitch.

(win7-64;I7-920@3.01;hd5870;x52)


Edit:
Sorry...me dumbass,forgot to deactivate anthromorph controlling...
Everything works fine so far.
Patch 14433?!!?
Is there a new one? I thought BETA patch 14413 from May 4 is the newest?

Thanks

Winger
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  #6  
Old 05-07-2011, 05:53 PM
Zoom2136 Zoom2136 is offline
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Default Sound bug - wheel tumbling sound does not stop

I've notice that it only happens on my system when I over shoot the runway on take off. So, if I get airborne before the end of the runway, the sound of tumbling wheels stops once they leave the ground, but for some reason, if I continue my ground roll past the end of the runway then the tumbling sounds does not stop once airborne.

This also happens if I take off "cross field".

Hope this helps,
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  #7  
Old 05-08-2011, 11:39 AM
Seeker Seeker is offline
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Quote:
Originally Posted by Zoom2136 View Post
I've notice that it only happens on my system when I over shoot the runway on take off. So, if I get airborne before the end of the runway, the sound of tumbling wheels stops once they leave the ground, but for some reason, if I continue my ground roll past the end of the runway then the tumbling sounds does not stop once airborne.

This also happens if I take off "cross field".

Hope this helps,
I get the sound on take off, unless I "bump" the wheels on the runway an extra time, then it goes away.
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  #8  
Old 05-08-2011, 01:32 PM
131st_Impact 131st_Impact is offline
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hi all. S!
i too have a few issues with the game,1 when i go to multiplayer either as a host or a client. the moment i hit fly i get launcher.exe has stopped responding. that happens alot. i have set compatibilty and run as admin to help but no go. 2 if i host a game i pick mission i want and it loads a default one so i go to missions and select say a dogfight mission the game freezes like its loading the new 1 and loads the default 1 again. graphically i aint having to many problems i have had to turn them down to med and high. even though it says im getting 50+ fps it stutters real badly. i found setting the game to windowed then dragging the screen size bigger reduces stutter alot though. can this only be due to the buildings though?. because even on max graphics when i go to the sea i hit 90/100 fps average.
ow 1 thing u might want to know about. i crashed my plane my engine completly fell out and was laying up the runway. my plane nosed over so i was leaning forward.i was still hearing the engine and was able to throttle up and drive my plane forward. and as i said my engine was completely missing. im not worried about these problems oleg and his crew come through with il2 and they will come through with this too. any more issues and ile come back and report them here.
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  #9  
Old 05-08-2011, 01:43 PM
smink1701 smink1701 is offline
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Game locked up in one of the single missions. Got a launch failure notice.
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  #10  
Old 05-08-2011, 04:16 PM
131st_Impact 131st_Impact is offline
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i got a recording of the mirror magnifieing but look at this image i took. is the ground details right or no?
http://steamcommunity.com/profiles/7...57/?tab=public
another thing. why does the aircraft not have nav and landing lights?

Last edited by 131st_Impact; 05-08-2011 at 07:29 PM.
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