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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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It looks horrible?
It's a photo...it's a photo of South East England. it doesn't have nice effects like distance desaturation/blue, but given that it is essentially a photo, does that mean that you think SE England looks horrible? ed: just to be clear, I'm not trying to claim FSX scenery is better than anything...It's not my cup of tea, but I do think "Horrible" is a strange word for a photo of the landscape. Last edited by Letum; 04-27-2011 at 09:56 PM. |
#2
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im a big fan of WOP but from those pics IL2 looks the most natural
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#3
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![]() ![]() FSX and UTX...go lower? lol |
#4
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http://img641.imageshack.us/f/27042011222915.jpg/
This is a picture from reality, I was in the fw, so you can see that il2 is very close to the real thing. If you don't like the fw, tell me, I'll rent another plane and take the picture again. How do you guys upload pics BTW? What's bother me with il-2 1946 or COD is the cartoonish textures and colours, they reminds me Mario kart on the N64. I'm not speaking about luminosity, an bright sunny day is really "bright" but something is strange with the tone of the colours. Last edited by jrg; 04-27-2011 at 10:50 PM. |
#5
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My version of reality:
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#6
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Reality sucks, simulations are more realistics.
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#7
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The first FSX screencap (with the aftermarket terrain) looks like someone who wasn't very skilled with photoshop took a picture of the ocean, and then just straight-up posted a photo of Kent over top of it.
The second one with the Fighter looks like someone took google earth screencaps and crudely drew a road over top of it, then used it as a texture for the old turn-based Combat Mission game and added stock houses and trees. What FSX does do very well (with aftermarket packs) are cities and mountains. not so much the country and shores. |
#8
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Hey look at this [blurry overcontrasted photo of a puppy] which has been made into a texture and put into a game, anyone who think it looks horrible must think puppies look horrible... I'm gonna go make a game now, with only flat photographs as textures, as long as the motif doesn't look horrible there's no way the textures and the game can look horrible.. [/sarcasm] Yes it looks horrible because it's a photo.. Compared to 3D environments and compared to real life, it looks horrible.. Last edited by seiseki; 04-28-2011 at 12:21 AM. |
#9
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It´s about the ugly transition between the photo-textured ground (never like it when they do that, it will always look crap close up) and the ocean which looks pretty crap all by itself as well. I´m sure there is plenty going for FSX (like being able to fly around the entire world, real time weather, etc etc etc) but graphic wise it can´t hold a candle to Cliffs of Dover..Only game I have seen so far that comes close is Rise of Flight (it beat CoD graphic wise for me until the latest beta patch which gave me proper functioning AA). For me right now Cliffs of Dover is by far the most beautiful flightsim I personally know or have ever played. I´m sure it will only get better, especially when my three blue line bug on the horizon gets fixed and DX11 will be properly implemented. Heard rumours about a new water shader with transparancy, fully functional surf and stuff, that will be sweet when they put it in! |
#10
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To me COD looks better the only thing i like best in WOP is the ocean (from altitude) the ocean in COD at low alt is gorgeous, but up high its out of scale I think
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