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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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I am talking about the cmd files, obviously got my terminology wrong, busy today will try and experiment tomorrow.
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#2
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Keenly watching and waiting
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#3
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if your trying to rotate maps or maintain a certain time of day i can tell if you how to if you like
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
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#4
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I can do that, but getting the not destroyed actor on new mission, is that a bug or mission design error?
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#5
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Quote:
I think to clear a server from all the actors you have to run a script that specifically does this (destroys actors) or restart server. Last edited by Ataros; 04-26-2011 at 08:35 AM. |
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#6
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#7
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yes, that is what the script is for that i posted in the OP
__________________
Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
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#8
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Okay, I know nothing about the mission side of things, I am using Doghouses 1.6 version and that script is not in his cs file that I can see.
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#9
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Quote:
When you have actors from previous mission do they behave normally or die in the beginning of new mission? Developers asked us to provide a log of such deaths and a track as logs are not enough. If you have the same problem please provide a log with a track I'll post it for devs at sukhoi.ru. |
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#10
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