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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#6
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With that mission, I take it the sub-mission didn't load.
The issue is with void OnTickGame(). You used back-slash instead of forward-slash. The syntax error would in this instance prevented the rest of the script to run. So with the changes below, it will work. using System; using maddox.game; using maddox.game.world; using System.Collections.Generic; public class Mission : AMission { public override void OnTickGame() { if (Time.tickCounter() % 1200 == 0) { GamePlay.gpPostMissionLoad("missions/Multi/Dogfigh t/basic40c.mis"); } } public override void OnPlaceLeave(Player player, AiActor actor, int placeIndex) { base.OnPlaceLeave(player, actor, placeIndex); Timeout(1, () => { AiAircraft CurAircraft = player.Place() as AiAircraft; AiAircraft PrevAircraft = actor as AiAircraft; if (CurAircraft != PrevAircraft) { (actor as AiAircraft).Destroy(); } }); } } |
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