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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 03-29-2011, 04:35 PM
ElAurens's Avatar
ElAurens ElAurens is offline
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For old times sake, why not just import the Kuban map from IL2?

Still one of the best maps in the sim, it has stood the test of time well, and offers a wide variety of scenario building options.
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Old 03-29-2011, 07:50 PM
Gribbers Gribbers is offline
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Quote:
Originally Posted by ElAurens View Post
For old times sake, why not just import the Kuban map from IL2?

Still one of the best maps in the sim, it has stood the test of time well, and offers a wide variety of scenario building options.
+1 to that too!

On my earlier post I meant Online3Summer also...that and Kuban were pretty much the only ones i always relied on in FMB
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Old 03-29-2011, 08:16 PM
Wutz Wutz is offline
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Well I have to agree with CS_Thor and Frankyboy, if so much effort was put into accurate aircraft and buildings, to go then for arcade maps, just degrades the game.
I like Frankyboys suggestion very much, otherwise I would be very much for the Channel Islands Guernsey, Jersey and Sark which are rather close together, but these then at 1:1
By the way Guernsey airport was the only British airport to be occupied by German troops.
This would be in step with historical accuracy and short distances for the impatient types, so that pretty well all sides should be happy?
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Old 03-29-2011, 08:23 PM
JG53Frankyboy JG53Frankyboy is offline
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tell me about it, the JG53 flew from there before it was sent to Pas de Calais ...
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Old 03-29-2011, 08:26 PM
StkNRdr StkNRdr is offline
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100 X 100km map size? Really?

Assuming the front is in the middle of the map and the airfield is right on the edge of the map (which I doubt it would be) a plane going 400kph would transit 50km in 7 minutes and 30 seconds.

I would think 150km or 200km minimum would be a better size. It would allow use by the closer action DF servers if that is all they want to use but be flexible enough for larger sorties with bombers.

I would only go with 1:1 scale, but that's just me. The more detail you have the time and resources to put in the better.

Since any portion of the historical map can be used I would vote for France/Belgium 1940 or Malta maybe?

Good luck,

StkNRdr
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Old 03-29-2011, 08:33 PM
JG4_Helofly JG4_Helofly is offline
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Cutting the original map into smaller pieces sounds like a good idea.
Some parts with France and England (like the maps Franky showed us) and maybe a "only England" and "only France" map for fictional invasions with land battles.
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Old 03-29-2011, 08:46 PM
Anvilfolk Anvilfolk is offline
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I'd just like to point out that the calculations at 400kph don't seem to be talking into account actually taking off and climbing, which will add a couple minutes. Again, the big map is already there, this one's supposed to be a semi-realistic, get to the dogfight somewhat quickly type of map.
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Old 03-29-2011, 08:56 PM
Zorin Zorin is offline
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To give any meaningful suggestions we would need to know what planes are in the pipeline to be released as updates in the near future.

1. There is no point to have a map covering Belgium and France without any French planes.
2. A Denmark/Norway map without a flyable Beaufighter, Swordfish, Fulmar, Skua or Fw200 is also pointless.
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  #9  
Old 03-29-2011, 08:57 PM
JG53Frankyboy JG53Frankyboy is offline
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from Wissant to Folkestone its 40km .... short enough i guess , so its 20km for each side to meet over the straight of dover

if you want even more , absurd short distances , every missiondesinger can choose the airbases at pas de calias from witch you can spit to each other standing on the runway...
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  #10  
Old 03-29-2011, 09:21 PM
wildwillie wildwillie is offline
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Well it is a bit hard for me to comment/recommend new maps because those of us in the states will not see this sim for another few weeks.

But from what we have learned on Warbirds of Prey (Spits vs 109s) that some of the larger maps are not very playable online. Maps do not need to have tons of detail, just enough to keep them visual interesting. More important is to have bases (Or the ability to add bases) on a map such as the flight times to the front lines are about 5-8 minutes. Missions built which have total flight times (takeoff to landing) for bombers of over 20 to 30 minutes are not that popular.

100km x 100km Maps might be a bit small, maybe 150km x 150km.

To start some basic English/French mainland maps, Coastal English/French Maps, and a scaled down channel map for anti-shipping missions.

Again until we (Warbirds of Prey mission builders/admins) can actually get ahold of the game and see what there is to work with it is hard to comment.

RAF238thWildWillie
Warbirds Of Prey Servers
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