They should release the game in such a form that it only requires SolidShield activation for online or off-line use.
But the default built-in multi-player browser should still be linked to Steam, so that you require a Steam account to use those default built-in multi-player features.
That way, anyone can play off-line with or without installing Steam, and play online with or without installing Steam, though not using Steam would require connecting to a server via direct ip or by using a third-party browser.
Anyone see a problem with that?
SolidShield for DRM online activation, Steam registration for optional use of the default built-in multi-player browser.
Patches and extra content released through Steam and through the traditional channels.
I can't see any technical issues with that, and in terms of reaching your greatest potential audience and market, it's a better solution than what's been proposed so far. In my case, I'd buy a Steam version and a stand-alone version, as that's what I originally intended to do before all this bs blew up.
If you agree with this proposed solution give me some feedback in this thread, as it might be worth making a one-sided poll just to put some more solid numbers up on the board and perhaps make UBI/1C aware of the situation that's developed around this issue.
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