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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-12-2011, 01:09 PM
The Kraken The Kraken is offline
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Interesting indeed, thanks for the link! The 1000km view distance strikes me as somewhat excessive though
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Old 03-12-2011, 01:18 PM
Sven Sven is offline
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Quote:
Originally Posted by The Kraken View Post
Interesting indeed, thanks for the link! The 1000km view distance strikes me as somewhat excessive though
Yeah, but it's not really clear for me, 1000km view distance could also be very high up when you have totally clear weather.
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  #3  
Old 03-12-2011, 01:25 PM
The Kraken The Kraken is offline
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Originally Posted by Sven View Post
Yeah, but it's not really clear for me, 1000km view distance could also be very high up when you have totally clear weather.
Sure altitude helps:



Still more of a theoretical value for a flight sim. Maybe for a future expansion...

sangerch.jpg

Last edited by The Kraken; 03-12-2011 at 07:24 PM.
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  #4  
Old 03-12-2011, 01:33 PM
=WF=RAW =WF=RAW is offline
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for the starwars heh?
actually we have lasers already!
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  #5  
Old 03-12-2011, 01:49 PM
Hecke
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Unfortunately there's no info whether the engine takes advantage of more than 4 cores and/or hyperthreading.
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  #6  
Old 03-12-2011, 03:53 PM
zauii zauii is offline
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Thanks, great find
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  #7  
Old 03-12-2011, 04:28 PM
KG26_Alpha KG26_Alpha is offline
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Nice

Oleg Maddox: Second, we plan to enhance the landscape visually by tessellation
and post-effects such as a Local Tonemap operator or high Qualitiy Screen Space Ambient Occlusion (HQSSAO) use.




.
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  #8  
Old 03-12-2011, 06:49 PM
Chivas Chivas is offline
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Quote:
Originally Posted by Hecke View Post
Unfortunately there's no info whether the engine takes advantage of more than 4 cores and/or hyperthreading.
Oleg states in the interview that hyperthreading is being used, and multiple cores, but its hard from the translation to conclude how many cores can be used.
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  #9  
Old 03-12-2011, 10:26 PM
Hecke
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Oleg states in the interview that hyperthreading is being used...
I fail to find the part, could you please help me out with that. I would appreciate that.
Or does Hybrid-Multi-Thread-System stand for Hyperthreading technology used by "sandy bitches" p.e. ?

If it indeed does use Hyperthreading then the 2600k should be best for CoD ...

Last edited by Hecke; 03-12-2011 at 10:32 PM.
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  #10  
Old 03-12-2011, 01:24 PM
blampars blampars is offline
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Nice find for my saturday morning fix, much appreciated!
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