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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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#33
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Did you move the (000) point? It's no problem if you did.
Thanks for everything. I'm not making a few huge-ass turrets for it (thankfully, they don't need collision detection AFAIK) I have more things in progress, but I'll set up Max scenes with spheres in the future instead of 3ds files. |
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