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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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There are significant investments in the design and technology that we won't see used for the first couple of years. For me, it is the clouds - the newer atmospheric engine is the big missing piece visually. |
#2
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Personally i think the colours are too saturated, that or too fluro, later on this week i plan to get photoshopping and see if i can get the terrain to look normal.
The clouds also look very... il2fb... I hope something is changed before release, i have never EVER EVER EVER seen a cloud that is comparable to a ball of cotton wool in real life ![]() The whole fluro thing with the ground is probably due to lighting, the afternoon/night shots look fine in that respect. |
#3
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I think someone does not understand that these are work in progress screen shots. We have not once seen anything in it's final, release ready state.
But go ahead and waste an hour or so photoshopping if it makes you feel better. Not that it will have any effect on what Oleg's team does. ![]()
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#4
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#5
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Will there be working windsocks?
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#6
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With DX11 there will be (or should be because its direct compute is used for cloth, hair and particle physics).
Also hopefully DX11 clouds eventually that are volumetric and interact realistically with light or be able to see the light through the clouds etc. |
#7
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That seems like a straight forward answer to me. |
#8
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As Oleg has suggested that he wants to market the SoW engine to other games (and it hasnt been released yet) it would make sense to make it DX11 to ensure a long life for the engine.
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#9
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In an early interview Oleg said yes to this.
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#10
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Please use the search function It took me 2 mins to find Olegs post I have quoted. Its also a couple of pages back in this thread !!!!! Its a waste of bandwidth and speculating this way does no one any good. Lets end the DX11 in/out thing now please. Perhaps a discussion on whether its Win 8 128bit compatible Just joking of course ![]() . Last edited by KG26_Alpha; 01-10-2011 at 10:23 PM. |
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