@RichardTyler; with the story I meant that most people don't care about a deeply or complex story or a very single and generic one (the authors obviously don't want to add that much story here; they aren't trying to create a complex living world that you feel connected with it a la Bioshock).
I don't meant I don't cared for the story (In fact I rode every text line in AP). It's just that most people don't care if it's a generic story or a very good one if there are other things that limit the fun they have with the game (they won't care much about it since they they have other issues: Bugs/inventory sorting problems/Editor crashing/skill mistranslations, etc. XD). When they are having fun, they will want to learn a little more of the story, simple as that.
Of course every game would benefit from a better story so it doesn't feel as a copy&paste job.
Voice acting would be very expensive and would be difficult for Russian developer since the game has a lot of text (look at some of The Witcher original text/dialogue problems in the original edition). They would need to reduce it or get more funding, and since KB is very niche, I don't think that will happen but since the text in general is above average, it could benefit the game (although the new voices that are at the beginning of CW (where you meet adult Amelie) give me the chills man)
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