Quote:
Originally Posted by Hecke
One thing that popped to my mind when watching the spitfire flying over the city were the in-popping trees and their ruggedly change of LOD.
What about using tesselation instead of different LOD here to make them change their detail smoothly.
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What about just shutting up now? Really really just shut up instead of posting your inane BS.
We're in the debugging stage and you suggest that he changes the programming of a basic feature?
You also think Oleg is such a huge idiot that he hasn't considered the LOD versus tesselation options? - Where did he prove to be completely incompetent in his work so far, as you take him to be?
"In-popping trees and their ruggedly change". First of all your baby English hardly makes sense. Second, these city overflights are surely the best yet seen in a flight sim. Thirdly, you're looking at an old beta version. Fourthly, don't you think Oleg and everybody else can see what you are talking about and don't you think they considered the best way to represent ground details GIVEN all the other things the sim has to compute simultaneously?
Again, where in the updates so far did the programming team prove to be such incompetent nincompoops that they need an uneducated teenager to give them guidance and open their eyes to basic flight sim modelling?
"What about using tesselation..." you write. - What about you just read this forum instead of embarrassing yourself and everybody else and wasting Olegs time whenever you write?
You really have no shame.