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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-18-2010, 04:48 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by philip.ed View Post
The clouds here look awesome.
Yes, I also think that the landscape in SoW should take its lead from the teletubbies.
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  #2  
Old 10-18-2010, 05:00 PM
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philip.ed philip.ed is offline
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Originally Posted by Dutch_851 View Post
Yes, I also think that the landscape in SoW should take its lead from the teletubbies.
Teletubbies had a huge sun. You've clearly missed out on a childhood

Apart from a certain cartoony-nature, what is wrong with the cloud models in that game? The shape is certainly more realistic than SoW, and consider this the lighting is too.
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Old 10-18-2010, 05:13 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by philip.ed View Post
Apart from a certain cartoony-nature, what is wrong with the cloud models in that game? The shape is certainly more realistic than SoW, and consider this the lighting is too.
Aw, and I went to all that trouble of posting pictures of real clouds without flat bottoms!
Here are some clouds from IL2.
(See PM BTW)
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File Type: jpg il2fb 2009-11-21 13-38-02-07.jpg (59.3 KB, 92 views)
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  #4  
Old 10-18-2010, 05:36 PM
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Originally Posted by Dutch_851 View Post
Aw, and I went to all that trouble of posting pictures of real clouds without flat bottoms!
Here are some clouds from IL2.
(See PM BTW)
Il2 with Mods Clouds
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  #5  
Old 10-18-2010, 06:05 PM
Abbeville-Boy Abbeville-Boy is offline
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Originally Posted by philip.ed View Post
The shape is certainly more realistic than SoW, and consider this the lighting is too.

have you played sow? you are beta tester? good for you if yes






(quote)Dutch_851
Aw, and I went to all that trouble of posting pictures of real clouds without flat bottoms!
Here are some clouds from IL2.


flat cloud base in il2 without somebody telling oleg years ago? wow
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  #6  
Old 10-18-2010, 06:25 PM
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philip.ed philip.ed is offline
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Il-2's flat-cloud base is partially there, yes

I'm not a BETA tester; I'm just basing my (limited) knowledge on shots shown.
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  #7  
Old 10-18-2010, 06:39 PM
ChrisDNT ChrisDNT is offline
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Have a look at this :

http://www.youtube.com/user/orbxtube#p/u/4/fQ2kyHmXTss

Of course, I know we can't ask for the same levels of details in a combat sim (with all the other parameters to compute outside the graphical aspects), but something heading this way, at least for the color palette and the natural implantation of the elements.
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Old 10-18-2010, 06:44 PM
Hecke
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Oleg:

Will we have waving gras according to the prop wind?
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  #9  
Old 10-18-2010, 06:46 PM
ChrisDNT ChrisDNT is offline
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For instance, look at the greens here...

http://fullterrain.com/product_aublue.html
http://fullterrain.com/product_ymav.html

... they just look right (even if a few of them are a little bit on the "Velvia" side, but nevertheless quite natural).
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Old 10-18-2010, 06:57 PM
ATAG_Dutch ATAG_Dutch is offline
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Of course, I know we can't ask for the same levels of details in a combat sim (with all the other parameters to compute outside the graphical aspects), but something heading this way, at least for the color palette and the natural implantation of the elements.
Well, that looks like what it is, a promo vid. Impressive one too.

Mr Maddox has made it quite clear, on more than one occasion, that we have never seen the final result of what SoW will look like.

I've posted a few comparisons myself, but this week he's been quite emphatic about the screenshots being old ones, they're building a new version, and we'll have to wait to see the real final result.

I really don't see any mileage in continuing to post comparisons, whether clouds or landscape.

Once we do see the final result, then we can post comparisons, if we can tear ourselves away from our joysticks.
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