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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Yes, I also think that the landscape in SoW should take its lead from the teletubbies.
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#2
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![]() Apart from a certain cartoony-nature, what is wrong with the cloud models in that game? The shape is certainly more realistic than SoW, and consider this the lighting is too. |
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#3
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Here are some clouds from IL2. (See PM BTW) |
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#4
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#5
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have you played sow? you are beta tester? good for you if yes (quote)Dutch_851 Aw, and I went to all that trouble of posting pictures of real clouds without flat bottoms! Here are some clouds from IL2. flat cloud base in il2 without somebody telling oleg years ago? wow |
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#6
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Il-2's flat-cloud base is partially there, yes
I'm not a BETA tester; I'm just basing my (limited) knowledge on shots shown. |
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#7
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Have a look at this :
http://www.youtube.com/user/orbxtube#p/u/4/fQ2kyHmXTss Of course, I know we can't ask for the same levels of details in a combat sim (with all the other parameters to compute outside the graphical aspects), but something heading this way, at least for the color palette and the natural implantation of the elements. |
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#8
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Oleg:
Will we have waving gras according to the prop wind? |
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#9
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For instance, look at the greens here...
http://fullterrain.com/product_aublue.html http://fullterrain.com/product_ymav.html ... they just look right (even if a few of them are a little bit on the "Velvia" side, but nevertheless quite natural). |
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#10
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Mr Maddox has made it quite clear, on more than one occasion, that we have never seen the final result of what SoW will look like. I've posted a few comparisons myself, but this week he's been quite emphatic about the screenshots being old ones, they're building a new version, and we'll have to wait to see the real final result. I really don't see any mileage in continuing to post comparisons, whether clouds or landscape. Once we do see the final result, then we can post comparisons, if we can tear ourselves away from our joysticks. |
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