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Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds.

 
 
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Old 10-05-2010, 10:19 PM
BB Shockwave BB Shockwave is offline
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Originally Posted by Zhuangzi View Post
That's kinda my problem with this game now in that some units are so strong that I just continue to use them even when I want to try something else. I started off using the Orcs a bit, but I never had my adrenaline high enough to see much of their best abilities, so I traded them out for good old Paladins, Royal Griffins and Inquisitors. These three are awesome every time. Royal Thorns are great except for the problem in resurrecting them, and so I'll probably trade them out for Knights or Horsemen at some point. The only new unit that I have actually used extensively is the Engineer, which they are some outstanding unit items for.

I managed to resist the urge to use killer units. In the original Legend, Royal Snakes and Black dragons rocked, but I have not used a single one in my second walkthrough, going instead with an all-undead army (prior to getting undead, of course I used some other units, and I did use Emerald Green Dragons and Werewolves sometimes).

Even in the first AP walkthrough I told you about, I later dismissed all these units (Trolls, Paladins) for Lizardmen - my line-up was Gorguls, Gorguanas, Tirexes, Hayterants and Brontors. They implement each other quite well - Tirexes tank, Gorguls are the main damage dealers, Hayterants do hit-and run attacks or summon (the egg is also a great shooter-blocker), while Brontors are just very versatile, depending on the situation they can charge right into the enemy lines, or sit back and work as ranged attackers.
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