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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 09-12-2010, 05:07 AM
Splitter Splitter is offline
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Join Date: Jul 2010
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Quote:
Originally Posted by Romanator21 View Post
I lock the tail-wheel for take-off (as everyone should do). Whether you unlock it for landing is up to you. Il-2 doesn't model cross-winds to the degree that you will need it.

I kept the flaps down because I had ample runway, and I didn't feel bothered to raise them at that time. If it was a short field landing, I would have raised them and started braking sooner. I should mention that I had full back pressure on the stick once I touched down. Relaxing after touchdown may cause your tail to rise even without the use of brakes.

Landing with a nose-wheel is similar in a sense, but for a different reason. You keep back pressure to prevent the nose gear from coming down too hard, or from sticking in the mud.
If things like cross winds, thermals, turbulence, and the like get modeled into SoW my wife is not going to be happy. She'll never see me...ok, maybe she will be happy depends on where we are in the month.

Things like that may tick off a lot of old timers, but it will certainly bring out the real virtual pilots (is "real virtual pilots" an oxymoron?). There is a lot more to flying a plane than most of us realize. Just learning to cross control or crab in a crosswind is going to drive some people nuts at first.

Landing a 109 in a cross wind might lead me to drastic measures.....but I'll go there with a smile.

Splitter
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