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Technical problems and Solutions Questions and solutions

 
 
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  #10  
Old 07-20-2010, 04:47 AM
Karl Morytz Karl Morytz is offline
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Join Date: Jul 2010
Posts: 3
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My questions/ requests in previous posts don't refer to posts: #23 #24
This is not my intention to spam on this forum,
I was hoping to point some of things that should be corrected, and added to The Game and i got misunderstood.


Last week i found some clues how to made game playable. Regarding to my previous experience with LFS R-Factor, Richard Burns Rally and regarding to posts: #23 & #24 and after experyments:

Logitech Profiler:
Overall effects: 50-60%
Springs: 50-60%
Dampers: 50-60%
Centering spring: checked 0%
Allow game to adjust settings: checked
Pedals:seperated
Steering lock: 900 deg

in-game settings:
force feedback setting (DOES NOT WORK so skip it...)
steering sensivity: 60-70% (seems to change deadzones and linearity at once!)


And after using this all values: CLOSE LOGITECH PROFILER

Game is playable.
Steering will never be linear, and has some lag
Setting different values for:spring/ damper effects changes nothing.
Once i menaged to make force feedback effects at good, realistic level, but with one thing: forces was inverted.
So: Game needs better force feedback compability, and more advanced steering controls

Last edited by USA Trucker; 07-25-2010 at 06:51 PM. Reason: Prev. post deleted by member, and I did the same.
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